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A member registered Jul 17, 2015 · View creator page →

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Good graphics, I kind of wish I could just click to grapple, the turning is really slow to adjust

I dragged the triangle, but I didn't know what to do with it.

It controls pretty awkwardly, and it would have been nice if there was a mute button (or maybe I didn't see it) 

Simple and fun! Its a shame the score overflows : )

It seems like intentional nonsense, which is a little frustrating after a bit. I wasn't able to figure out how to proceed after a few of the rooms

(1 edit)

Of all the tile input patterms I've used, I actually like this one the best (although images instead of csvs would be easier to write and make out), so I'm not sure I'd call it a hack. I had trouble with level ordering because I didn't have a good conception of level difficulty by the time the levels were done. But hey, that's what you get in three days from scratch.


I also wrote the engine I chose so I'd hope that I'd use it well : )