Awesome concept! I really like the aesthetic. I had issues with turning, however.
Admittedly, I do not have a third sensor for my oculus so I was not playing in room scale. So turning around didn't work well for me as my hands would lose tracking. I did feel that the game played great in standing mode so maybe some way to turn the player via the controller, during teleportation possibly as other games do.
Sorry if that's already implemented and I just couldn't find it.