I'm glad you liked it. I'd call it a walking simulator, but I guess visual novel fits as well.
Varga "Archmage" Aronmen
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I took a backwards approach, and wanted to express how he lacks magic in his life. Looking back, maybe my game was a bit forced into the theme. Anyways, I'm glad you found the game interesting.
Neat idea, but there should be a punishement for pressing too early, because now there is nothing stopping the player from just quickly tapping space like a machine gun and winning easily.