Good job constructing the enemy waves and movement patterns. They are varied, deliberate, and sometimes tricky to get past. I did find the control very slippery though. The ship takes a moment to accelerate but has a very high top speed, so careful movement is difficult. Still, I kept playing to see if I could get farther.
Stormy Night Games
Recent community posts
Frantic, fun, and very tough. I like the music and the trippy checkerboard background, reminds me of primitive 3D. I had some trouble with the controls, though - the acceleration is very high, so I tend to slide around a lot.
This was fun, and decently challenging towards the end. I enjoyed the platform-shooter gameplay, the music, and the two-dimensional level design. Nice work! My only complaints would be that the enemy hit recovery is kinda long, and the boss music is really drowned out by the SFX.