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StarDragon

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A member registered Mar 31, 2016 · View creator page →

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The apk has been updated recently to fix the crashing. It's working on my galaxy A51. If it still doesn't work. I don't really have any fixes.

this isn't made in ren'py

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Well I don't know what the  error looks like.  you have to show me what the problem is

You don't install anything. this is a windows only preview.

Don't really know what else to do. I've already turned vsync on. It's as smooth as it's going to get. I don't know who would want a slower game. even for a vn

this isn't a ren'py game. I've stated it's made in gamemaker.

yes

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Hmm seems you were right after all.  I fixed the performance now. But I gotta wonder what computer you're using to play this. The lag isn't noticeable unless I look at the debugger closely. note that the preview will take a while to upload. My internet is very slow

What have you done in it? I've had a few friends play it earlier and they experienced no lag.

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I don't mind the player's weapons being inaccurate. But it doesn't work for the enemies, they need the accuracy buffed. it's easier to dodge a bullet if you know exactly where it will go. shots that whiff you don't work well with these controls.

Say you play a game for one minute, and then it moves onto a different game after the time is up.

Kinda like warioware but with much longer duration

Is this against the rules or not?

4 direction movement, party list with stats you'll never use. Limited buttons, among other things.

Is the charm of yume nikki based on these limits of rpgmaker?

I use gamemaker. It wouldn't be difficult to emulate these limitaitons, but it also feels arbitrary to do so.

I can make full top-down movement. Clean up the pause menu. Add more actions...which probably isn't necessary. But does that not make it a yume nikki game?

That works actually.

You can't drop your tail to if you don't like new one you get. It'll just disappear. It's only there if you want to revert back to the default fox tail.

What parts of the game make it difficult? is it the enemy attacks? They're actually really predictable, except the otter. But I don't know any other reasons.

But I think I'll keep the difficulty as is. You gotta work for the cummies here. 

what could I do to determine if you top or bottom?  I want to avoid doing an explicit dialouge box to select. 

Can you show me what happens when you lose to the boss? I have no idea what could cause that.

oh I furgot about this forum. I got plenty of stuff to share.
My game is a gay furry megaman like.
different tails give the fox different attacks.



Playing it online is free.  You have to buy if you Want  to download it. 

I can see the credit to the artist yeah. But somehow there are a lot of people with that name. Or it's only one person and I can't find this song anyway.

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I only really intended this game to play through one time. There's no post game to play it again. But  have fixed the door being closed . so you can continue playing though.

You can use a gamepad as well. Or is it something else?

Seems your run got bugged. The game does have an ending. I'll need to fix that somehow.

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 enemy pathfinding gets screwed up on that level it seems. I've been fixing it all day, by tomorrow it should be stable.

I'll add to the readme for vending explanations. but 

Heart + += max life up

Diamond + += max ammo up

Meat = heal

I'm also concerned about the limitations. What about a background? Is that not allowed?

I'm not exactly sure how answer this. Gamemaker studio 2?