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A member registered Apr 09, 2017 · View creator page →


Recent community posts

I mean the collidable platforms. You can see them in the screen shots. For example the screenshot with "27" on top has a black horizontal platform in the middle. Looks odd to me eyes, like you accidentally just didn't render there.

This is great. Plays well, and looks good. My only suggestions would be to have some kind tile art for the walls, as is they're just black and my first reaction was that it was some kind of drawing glitch:)

This is a great entry. Clearly a lot of love went into this one. Thank you.

You sir are are just a ray of sunshine!:)

Thank you for that!

Created a new topic Wide-Dot jam inspiration

This is such a neat jam, I wish I've heard of it earlier.

While I haven't participated I'd like to say thank you for reminding me of the Amstrad CPC days, and I'd like to share that Wide-Dot jam directly inspired a "wide pixel mode" addition in the new release of my little retro game framework FES  (scroll down a bit for wide mode):


Thank you so much! It was quite challenging to get it all done within the time limit of compo, but the constraint made the event even more fun!

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Hi all, this is my first LD game, and itch game for that matter.

The theme was "A Small World", so that's exactly what's going on here. Fall from Canada to China in mere seconds!

itch: https://pickler.itch.io/corefall

ldjam: https://ldjam.com/events/ludum-dare/38/$15918