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A member registered Dec 03, 2017 · View creator page →

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Awesome! Best of luck with that! :)

There are some secret mechanics I wanted to share with you:

- Luck increases the chance of rare loot, also the chance of an enemy chest drop in general

- Daggers are special weapons. Their damage will increase the higher your luck value is

- (Most) Magic Rods can be charged by holding the weapon button

- Elemental Magic Rods increase the attack power of spells of their elemantal. (Fire Rod -> Fire, Aero Rod -> Wind etc...)

- The higher your Spirit value, the higher is the healing power of cure and the attack power of Light and Dark magic.

Thank you very much for your feedback!

First off, I want to mention, although the game fully playable / completable, I'm not yet finished with adding content and improving things. I mainly wanted to gather feedback with this build. 

As you mentioned, I will work towards making the game more lively, more buildings and different locations will be added in the future. I intend to make optional mini dungeons with puzzles like in Zelda games, also making the overworld more restrictive. For example, you need an item to unlock a certain area on the map and so on.

I too noticed you can stun lock enemies and some weapons hit twice, but I kept it for now. Will think about making enemies more dangerous.

To be honest, I didn't test all spells on every boss, so yeah, some might be OP. Also keeping that in mind.

Hope you will enjoy the game when I released new content updates!

I absolutely agree with you.

Planning to release some games that can be played on actual hardware!

Awesome! Thank you for playing!

I'll crank up the world generation in future updates. Wanted to keep it simple, but it's too simple most of the time.

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Uploaded a new version that fixes some bugs:

- Earthquake shake screen transition misaligned view

- Water texture seems to glitch out on some systems

- Fullscreen seems to not work properly on some systems

alright! :)

Thanks for your feedback!

I wanted to keep it as simple as possible, the generation is very basic by intention. I thought it would be in the interest of the player to open the world completely. If demanded by more players, I will add logic to the overworld, so that you can't go everywhere from the start like in some Zelda games. 

There are some more bugs that will also be fixed in the next update.

are you on a Windows System?

Thanks a lot! Glad you like it! :)

thank you! :)

Thank you for playing! :)

thank you very much!

Glad you liked it!

very nice, thank you for playing!

Thank you! :)

won't take long anymore! 

thank you very much! :)

I built a custom engine based on the Monogame framework, coded in C#.

Thank you very much! Glad you liked it so far! :)

I have never played Terraria, the winged boots are actually a reference to the 'hover boots' of Ocarina of Time. 

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Please check out Episode 5 of Stingray's playthrough of the demo. I had so much fun watching, thank you for playing!

Episode 4 of Stingray's Arken demo playthrough. Please check it out:

PS: Leave a like & follow, he's doing a great job!

Episode 3 of Stingray's LP! Found a bug and beat the 2nd Dungeon!

Check it out:

Episode 2 of Stingray's LP!  Very fun to watch and he made some good points for improving some things! Check it out!

Episode 1 of Stingray's LP. Take a look:

thank you, glad you like it! 

I plan to make a sequel game as well. With more content, since this was made for a few days long game jam.

Actually no. Good idea.

yes, Farmorea was cancelled.

full version will be out in April 2021.

Thank you very much! :)

thanks! 


The Randomizer modes are full version only.

I started remaking the game exactly 3 months ago.

Hope you like it so far! :)

thank you so much! :)

very nice! Thank you for playing! :)

thank you! :)

Thank you! Your music is amazing!

thank you very much! :)

thank you! :)

This will be the final version. Currently unser developement. 


The current available build is just a tech-demo. 


Also, welcome to the server! :)

Thank you! Glad you like it! :)

it's time to finish it finally 😀

Thank you! ☺️