Thank you so much for your support! I appreciate it and I love to hear your feedback and thoughts on the game :) To answer your question; this game is complete and I won't be adding any more content to it. I'll be focusing all my energy on my current game project still in early development.
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Thank you so much, Repairm3, for your feedback :) I love hearing back from the community and it is always nice to see someone so compelled by my work to write such a comprehensive comment!
I agree with you and I have felt that way about this project ever since moved away from it. The content has always felt slim for what it seemed to promise but when it came down to it, I had to wrap it up. The concept I had planed was intended to be simple but before long and after many community suggestions, I was cramming all kinds of extra content and features into it. It got to the point where the project was hard to work inside and the more I put in, the slower my workflow became. So instead of continuing to build on this project, I finalized it as best as I could.
I learned a lot from that project and I'll take all that knowledge and all of your feedback into my next game :)
P.S. I love your thought about adding more interactions with the environment! That would have been a great layer of polish I never even considered :)
Thank you :) And I agree. One of the biggest shortcomings of this project is the lack of interactions in the second scene. I would have liked to add in another set of interactions during sex but it would have almost doubled the amount of animations I needed to make. In the end, I figured I should find a good stopping point and move on with my next game rather than make people wait several months for me to finish this little game.
Hi there! Sorry also for the late reply; I've been super busy with my new game :)
DLsite asked to publish Poke Abby HD on their's and other big Japanese storefronts so all of this is beneficial for me :) Thanks for the heads-up anyway. There is always a potential sneaky peeps to try and profit from other's work! Luckily, that's not the case here. DLsite has been awesome to deal with and the exposure I get in that region of the world now is wonderful :)
Sorry for the late reply! DLsite was gracious enough to publish Poke Abby HD for me and even help get the game on other Japanese storefronts :) All of this was done with my consent so no need to disgrace anyone! Thanks for looking out for me though!
Sorry about that! You are still the only case of this happening. I can only assume it's a localized issue because I'm unable to recreate this problem on my end. I wouldn't recommend buying this version of the game if you are seeing problems in the demo. All versions and demos perform consistently so any problems you have on one will most likely be seen on all of them.
Try seeing if others have the same issue with other Unity games and troubleshooting ways to resolve it.
Hey there! I snipped out that error stuff you posted after reading it through. It looks a little ugly on this page don't you think? Maybe next time you can send it to me in some other form like a message on tumblr or even after hosting it somewhere online first and sharing the link.
Anyway, I'm glad you are willing to do tests for me. Send me a message on tumblr and we can figure something out. I feel like I know what's going on there and can correct it if you are availible for corispondance!
Sorry to hear about that! I'd say the issue is localized because it's working in all other cases where it's been tested. I've never used Linux before so I don't know how you might be able to approach troubleshooting on your own. Unfortunately this is one of the many drawbacks of being a one person operation. I wish I had more resources to help!
Try looking up similar crashes with Unity and Linux online to see if anything comes up. I wish you luck!
Sorry you're having trouble there. This is the first time I'm hearing about any of these issues. There might be some kind of hardware or driver inconsistency. I would recommend updating your drivers for your video card and if that doesn't work and you tried everything else, you may need to use a different computer... You have a spare computer lying around, don't you?!
Hey there! Thanks for your input. Any time I see backlash from something I produce, it's a signal that I need to make some changes so I appreciate your forwardness.
I'm hoping it will be worth it for some people and if not then it's probably just a price-point thing. If that's the case than I'll drop it a bit but I still wanted this version to feel exclusive to some degree because it was a reward for Patreon supporters who already committed quite a bit more. I do want to be clear, however, that I never intended the release of this content to come across as negative in any way!
Wow! How cool! Thanks for sharing this :)
It does give me a better idea of what needs to be changed if I ever use VR for my games. I think until I have my own headset, I won't feel comfortable developing for VR because there are so many nuances I would want to polish myself that would be hard to pinpoint through text and bug reports from others.
P.S. I edited your comment to look less like spam at a glance ;p
Thanks for playing and I'm glad you enjoyed :)
Originally I would have made alternative clothes models that pushed aside during sex to remove clipping during those scenes. It looked strange to have penetration straight through the clothes despite the concept that you referenced so I ended up going the rout that I did to save time and keep things looking polished.
Thank you for the praise! This is my first NSFW game but I have worked on other projects in the past. I'm happy to welcome you on Patreon! The support I get on there is what fuels my work and why I'll be starting a second, much larger project, in the near future :)
And that's right! ONLY two sex scenes :p There were more planned but I didn't want to spend too much time on such a simple game.
Patrons do get more extensive notes and updates on project progress but I can give you a brief explanation of what was added sense b 1.8 :)
The game is now available on Windows, Mac, AND Linux. I fixed and changed various HUD and UI as well as added options to lock the camera to three desirable parts of Abby's body. Most, if not all of the model clipping was addressed. I gave the cursor some graphics that indicate points of interaction. Then I also made some adjustments to the audio to hopefully balance it out.
Glad you are enjoying the game!
Thank you so much! I'm happy you enjoy my work :)
This game is all wrapped up so I won't be adding any more content to it. The final build will be uploaded here within a few days so keep an eye out!
I'm starting my next game soon so if you follow me on tumblr or Patreon, you will find out more about that when I post :)
At this point, the game is wrapped up. I should be able to post the final build here along with Mac and Linux versions withing the next few weeks :)
Because I'm finished with this project, I won't be able to make anymore changes but I'll keep your suggestions in mind when I start working on my next game! But just so you know, we will have options to change eye and lip color in that game as well as a bunch of other modifications to your character's body :)
I'm happy to hear you like the game! Your appreciation makes it all the more worthwhile for me to spend the extra time on animation and other aspects of the game.
Thank you! I won't be adding any more clothes but I have sense added voice to the game so keep an eye out for later updates! There are at least two more public releases until the full game is availible :)
Thanks for the offer but I'm not in a good position right now to manage more than myself :p I appreciate your interest though and I would like to look into modding oportunities for my next game :)
I'm sorry about that! I'm not able to recreate this issue on my end so there's no way for me to troubleshoot it. All I can do is offer some advice off the top of my head:
It could be an issue with special mouse drivers that come with some gaming mice or laptop track-pads. If you are using any kind of key binding and remapping software, that might get in the way too. If the inputs in the Unity player were modified, that would cause the game to act funny so re-downloading and using a fresh version will fix that. And be sure you are using the proper version for your system. If you have a 32 or 86 bit system, you should be using the (x86) version.
Hopefully some of that helps, if not than I'll just keep an eye out for similar cases and go from there. I'll also look into modifying the camera control script to use other inputs for rotation for the final version of the game.