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Meta XR Dev

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A member registered Feb 08, 2022 · View creator page →

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Sorry the game isn’t working for you. Itch.io handle all payments, so if you apply to itch.io for a refund (email to support@itch.io),  I can ask them to authorize it.

Have you tried restarting your Quest after installing? Sometimes things can go a bit weird the first launch after sideloading.

Hey rulinglionadi!

Sorry you’re having problems. The overlay that shows on startup should show you all the required button presses.

In have found that sometimes after installing the game, some of the controls don’t work until the Quest has been restarted. So if some of the controls don’t seem to work, just try a reboot.

Holding the X button for a couple of seconds will add another model, holding X again will add a third. When you have multiple models in a scene, you select which one to control by a short press of the X button.

The Y button changes the active model to a different character. And the trigger button scroll between poses.

If you’re on the demo version (the title screen will tell you if you’re running the demo), the models and poses are limited, but you should still be able to have up to 3 models in a scene.

I hope this gets you up and running!

Ah, great news!

That’s strange. It sounds like some kind of controller glitch. Maybe try restarting the headset and removing the controller batteries for a couple of minutes to reset them. Also, If you have any bluetooth gamepad paired, maybe try unpairing that and trying again.

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Hey ilkeraktuna!

I’ve noticed with a few apps on the Quest 3 that it seems to not register the controller properly on start up. Have you tried closing and re-opening the game?

Great! Good to hear it’s working now :)

Hey Dijub!

I think maybe I’ve made the controls a bit too sensitive, I’ll make sure to correct this in the next update.

Thanks for your support!

Hey nbrmp!

This game doesn’t run on PC, but can be installed directly on your Quest 2 by sideloading. You download the Pass Thru Hot Sauce .apk file and can then use SideQuest to install it.

There are a few tutorials on YouTube on how to sideload apps to your Quest. Here’s one:

https://m.youtube.com/watch?v=WenPErrcVMg

Hey Trav1S!

Color passthrough should already work for Quest 3 (same as for Quest Pro). I need to make some changes to get the automatic room setup to work on Quest 3 which should happen within a couple of weeks, I need to get my Quest 3 first!

Hey!

To make the guys hard, it’s an extra ‘undress’ level after you have stripped them naked. Just press the undress button again.

The room setup (adding walls and furniture) is done using the ‘Room setup’ feature in the Quest system settings. But the latest Meta updates seem to have broken this feature for some people. I’m working on getting that working again in the next update, but it still might work for you.

There are a few features that I guess haven’t been made obvious. I’ll put up a full explanation of controls up once my next update lands. I’m busy getting some Quest 3 features in there next!

Thanks for your support!

Hey Vyler!

Absolutely! I’ll be getting a Quest 3 on day one, and making sure that the new passthrough features are in there ASAP.

Meta haven’t released any details yet on how to implement the Quest 3 depth sensor yet, but I’m planning for an update as soon as I know what needs to be done.

Thanks for the support!

Hey Amessiah!

Yes,  hand tracking is in the demo :)

You can get it here:

https://metaxrdev.itch.io/pass-thru-hot-sauce-demo

Hey John!

Thanks! I’ve been working on a few things for Pass Thru Hot Sauce recently. 

I took up quite a lot of time trying to port this game over to the Pico 4, which I’ve had to put on hold for now, because I’m finding developing AR passthrough way too problematic on the Pico.

Also I have been trying to get more interactions with the model in to the game. I’ve got more work to do with this to make the physics less buggy.

So there’s not much on the update from arriving imminently (a house move is also keeping me away from dev work right now) , but I’m hoping to get another update out soon. I definitely want a refresh out in time for Quest 3 launch :)

Thanks for your support!

Hey Roboticeye1!

I’m trying to get more physics/interactions in there, plus I’m playing around with a posing system.

The new features are all a bit too janky right now to release an update. But I’m working on it!

Hey lostinvr!

If you bought the game when logged in with your itch.io account, you just download the the .apk again from the store page, and the latest version will be downloaded.

If you didn’t buy it with your itch.io account, use the download link in the email from when you purchased it, and it will download the latest version.

Hey boobybob!

A long press of X changes the amount of models (up to three at a time). When there is more than one model in a scene, a short press of X selects which model you control (a light appears above the active model for a second when selected).

When a model is selected, press Y to change them to a different model (10 different characters).

Hope that makes sense :)

Hey ONtheREDteam!

Thanks! Much appreciated :)

Hey mjstorms,

If you purchased through your itch.io account, you should be able to just go to the Pass Thru Hot Sauce store page and download the app from there (it’s always the latest version from the store page).

If you weren’t logged in when you purchased it, the email link you had from itch.io when you first bought the game should allow you to download the current version.

Hey Hillbillys!

Sorry you’re having problems. I would say it’s easiest to use your PC to install the app rather than do it by Android.

First of all, the Quest needs to be in developer mode (if it’s not, you can google how to set up developer mode on Quest)

Download the PTHS .apk file (you should have a link in the email from when you purchased the game) to your PC. 

Then go to the SideQuest webpage on your PC and download the SideQuest app for Windows.

Once you have SideQuest installed on your PC, connect your Quest up to the PC via USB and choose the ‘install apk’ option in the SideQuest tools, select the PTHS .apk file and it will install it to your Quest.

Then you can run the app from the ‘Unknown Sources’ menu in the Quest.

I hope this helps!

Hey Roboticeye1!

Thanks for the feedback :)

I thought that having the monochrome models in Quest 2 passthrough would be more convincing, but it’s great to hear what other people think!

The full Quest Pro version is almost ready for release now, so I’ll try and make it more prominent in the store page so Quest 2 users don’t miss out on the colour models.

Hey ee0u30eb!

Thanks for the feedback! I’ll look at what I can include in the next update :)

For the hand tracking, it should work automatically if you set down your controllers and let hand tracking kick in. You just need to make sure the Quest is set to automatically switch to hand tracking in the Quest settings menu.

Thanks!

If you purchased the app while logged in with your itch.io account, you should also be able to just go to the main app page and download the .apk from there.

Interactions are going to take some time to add, because from the beginning I used motion capture animations rather than a physics system. But I’m working on ways to improve this side of things!

Hey! If you’ve purchased the full version before. Use the link you were sent for the Quest 2 version, the Quest Pro update is in the list of downloadable files (along with Quest 2 full/legacy versions).

Hey Ollstar!

Yes, updates are always free for anyone who purchases the full version, regardless of when they buy it.

I don’t really have a timetable for updates. There were 10 updates released in the past year (as it was still early in development), there probably wont be as many updates this year, but I’ll be gradually adding fixes/features.

Hand tracking is included now, but it only visually tracks hands. Scene changes are all still made using controllers.

Hey Trenno!

Thanks! Yes, the Pro version will be colour models with grey passthrough when run on Quest 2.

I hadn’t considered that some people might want that. I’ll put a beta download of the Pro version up in a few days, that way it will be available for Quest 2 users who want colour models too.

Thanks for the feedback!

Hey Wolfman!

Hopefully in the future, but at the moment I don’t have a Pico to test with.

I’m working on making the app run entirely without any Oculus tools to make it universally compatible, but it will take a while!

Hey! I actually have a Quest Pro version with color passthrough/models 99% ready. (it would also work with Quest 2 just with gray passthrough) I just don’t have a headset to test it with at the moment. But hopefully soon!

Interactive models is something I’ve been trying out, but I have a lot of work to do to get that working well, so that’s some way off yet.

Hey Shark14127! Thanks, I’ve been trying some different ways of incorporating hand tracking for a while, at the moment I find the Oculus system gestures (recentre/menu) get lots of false positives which makes for a pretty poor experience. 

Hopefully I’ll find a way to get a nicer experience with hand tracking soon!

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Hey Hellblazer65! I don’t have a way to accept crypto at the moment, but if you drop me a message at MetaXRdev@gmail.com I’ll send you a download key.

Hey! Sorry, looks like something went wrong with my authentication code. Please download again, this time it should work!

Thanks.

Thanks Peloquin!

I’m working on a few more animations and skins for the next update. I’ll see if I can get fully opaque transparency setting worked in while I’m at it, as a few folks have asked for this :)

Thank you! Of course, that would be great thanks :)