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A member registered Aug 02, 2019 · View creator page →

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Yes, multiple people reported that the enemies stop spawning after wave 26. Luckily our programmer is a living legend, so I'm sure this issue will be fixed very soon.

What a cool concept. Art style is really nice too! Overall a very good game

Glad you liked it! We had fun thinking of all these pencil and eraser themed stuff!

Thanks for your feedback, we're glad you liked it! We'll see what can be done about the loud SFX.


U comments · Posted in U comments


Art style really sells it. I'm giving it a try!

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Congrats on making it to the Best Games of GMTK Jam 2020 video out of thousands of games!

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It's a well done game!The art style is simple, and its perfect for the game. If everything was more detailed, the player would eventually have trouble detecting what to avoid, because at some point everything would be a blurry mess. This art style prevents that. As others mentioned, a score system would be nice for this kind of game. The music got the job done and that's all that matters. See you in the next jam!

Thanks for the feedback! That's a bummer. Hope you had fun despite this bug. I'll make sure to play your game today!

Many issues including the music and sound has been fixed by our programmer! We'd like you to give the game another try!

Hey, that happened to me too during the stream, remember?

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Game Title/URL:

Pitch/Information: A puzzle platformer game about a failed experiment's adventures.

I'd like feedback on: Anything, just go wild! For example: visuals, level design, pacing etc. etc.

Note: I guarantee to play your game if you play ours!

Our games are kinda similar. You have Pip and Pop, and in our game Pip and Pop are the same!

That's a smart, time saving way to do animations. And here I am, painstakingly drawing each frame like an idiot, for the same result!

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Thanks for the feedback! We're working on fixing the music and sound!

There are no animations?! But... how? Did I imagine things? lol

ending hit me hard. you got something special here

a unique take of the jam theme!

really fun, i really like the retro art style

rpgmaker games will always have a place in my heart

reminds me of Thomas Was Alone. the small details (like the animation when pip jumps on pop) are very nice. hard to believe that this is your first game!

hard to believe this game was made in such a short time!

the art style is so good...

this game is very simple but also very fun. good job!

i really like the graphics, they remind me of ps1 games

f**k monochromatic gang, all my homies hate monochromatic gang

jokes aside, a really creative game, especially the boss fight!

i really like the art style!

it was fun!

I'm definitely getting Danganronpa vibes from this game

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I tried to play your game but got this error: 

Error: Couldn't load project data at path "." . Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

Nevermind it's working now!

It was awesome! It really reminded me of games like DOOM. Probably the best FPS game to come out of this jam.

It's obvious that a lot of time and effort went into this visual novel. Good job!

Thanks for uploading! It seems to be better than the jam version but I still couldn't get past the door where you need to put the light on the pipe :(

This plugin is a crucial part of my current workflow. Thanks for making it!

A heavy hitter!

such a rare sight, a persona q reference...

This is like the game we made during global game jam, but better executed. It fits the theme "repair" more too! And only in two days! Amazing job, just amazing.

Hello, I was the person supposed to play your game but my PC is literally a potato and it gives this error when I launch the game:

Out of video memory trying to allocate a rendering resource. Make sure your video card has the minimum required memory, try lowering the resolution and/or closing other applications that are running. Exiting...

Sorry, I tried :/

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Very fun game! You summon a demon and it helps you escape. I finished the game in around 10 minutes. It was short but fun. I wish there was more music and sound effects. You could get those from a website like 

If you want to improve this game, you could add a bit more story and dialogue between the demon and the protagonist, along with more levels and it would be a very solid, unique take on "escape room" games like Zero Escape, 999 and The Room series. 

Overall its a fun game, the graphics are okay, there are no apparent bugs or glitches. You kept the scope low and managed to submit a complete game with no bugs. I can respect that. See you in the next jam!

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I just finished the game for the second time. Here are my thoughts:

A fun shoot em up! You shoot little creatures and a huge boss to get to the next wave. The gameplay is simple and fun. It would be more fun if the map was a bit more advanced. Maybe an arena? 

The movement was kind of stiff, like there was a delay between me pressing the button and the character moving. The character moved left 2 seconds after I pressed the button. That did not feel good.

The art is simple, bright and cute. It gets the job done. But the fact that there was no music or sound effects was really disappointing. Shooting the enemies and the boss in total silence felt very awkward. You could have easily obtained those from a website like,, or . The game would be 10x  more fun if there was a catchy music and some sound effects like shooting, boss getting killed etc. Maybe you were running out of time, or maybe you didn't know about these websites?  

Overall, I think what you did was decent. Your gameplay is pretty good, every single wave was fun. But the movement, audio and level design could use a little more work I feel. However, you put this game in such short time, which is a huge accomplishment. You should be proud of your work and use this as a learning experience. I hope you get to work on a lot of other fun projects in the future!