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Blizor
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Hey, I’m currently working on a 2D MMO-style game and I’m looking for a pixel artist to join the project. The game is still in early development, but it’s a serious long-term project rather than just a quick prototype. We already have a working prototype, and here’s a short video showing the current state: https://www.youtube.com/watch?v=-KGSEqSEDd0
Right now I’m mainly looking for someone who can work on environment art and character customization, such as clothing and wearable items. The goal is to build a consistent and appealing pixel art style across the game. It’s important that you’re comfortable sticking to a cohesive style and can communicate regularly, but no need to be overly formal.
This is primarily a rev-share project for now, but I’m open to paid work later depending on how things go and your rates. We can discuss details if you’re interested. Ideally, I’m looking for someone who wants to stick around and be part of the project longer term rather than just doing a few assets and leaving.
If you’re interested, please contact me on Discord: blizah Feel free to send a friend request and a short intro. If you have a portfolio or examples of your work, I’d love to see them.
Thanks!
! I’m a programmer from the EU building a sandbox multiplayer game inspired by Growtopia. Players can place and break blocks, explore worlds, trade items, and interact in real time. The project already has a solid base with core multiplayer systems and gameplay features in place, and it’s actively being expanded.
I’m currently looking for a second pixel artist to join the project and help create tiles, items, and other game assets. The goal is to grow the content side of the game and improve overall visual quality and consistency.
This is a revshare project, meaning revenue will be shared once the game is released. Your work will directly go into a real, playable game and can also serve as a strong portfolio piece.
If you’re interested, feel free to message me on Discord: blizah, and I’ll show you what has already been built.
You can find more about the game here: https://brixonia.com
Hey! I’m a programmer from the EU building a sandbox multiplayer game inspired by Growtopia. Players can place and break blocks, explore worlds, trade items, and interact in real time. The project already has a solid base with core multiplayer systems and gameplay features in place, and it’s actively being expanded.
I’m currently looking for a second pixel artist to join the project and help create tiles, items, and other game assets. The goal is to grow the content side of the game and improve overall visual quality and consistency.
This is a revshare project, meaning revenue will be shared once the game is released. Your work will directly go into a real, playable game and can also serve as a strong portfolio piece.
If you’re interested, feel free to message me on Discord: blizah, and I’ll show you what has already been built.
You can find more about the game here: https://brixonia.com
Hello,
My team and I are currently developing a 2D sandbox MMO, and we’ve reached the stage where we’re ready to start building a community around the game.
We’re looking for a Community Manager to handle our social media presence and manage communication between the players and the development team. This includes engaging with the community, responding to feedback, and helping grow the player base.
This is a revenue-share position, meaning compensation will be provided once the game generates income.
If you’re interested, feel free to reach out to me on Discord: blizah, and we can discuss further details.
Hey! I’m a programmer from the EU building a sandbox multiplayer game inspired by Growtopia. Players can place and break blocks, explore worlds, and interact in real time. The game already has a working client/server build and I’m planning to release it.
I’m currently looking for a second pixel artist to join the project and help with tiles, items, and UI.
This is a revshare project, meaning revenue will be shared once the game is released. Your work will go directly into a real, playable game and can serve as a strong portfolio piece.
If you’re interested, message me on Discord: blizah and I’ll show you what’s already been built.
Hello! We are a team working on a new MMO game, a 2D sandbox MMO game, inspired by Growtopia. There are two people on the team: myself, a programmer, and a designer.
The game is about building, trading, and having a fun world where players can enjoy playing the game. We are looking for a community manager or moderator who enjoys playing sandbox games and would like to help the community grow.
We are looking for a community manager/moderator who enjoys playing games, especially sandbox games, and would like to help the community grow around the game.
About the project: it is a 2D sandbox MMO game, inspired by Growtopia.
The position is unpaid at the moment, as the game is a hobby project, but we are looking for a community manager/moderator who would like to help the community grow from the beginning.
If you are interested in helping us grow the community from the beginning, feel free to reply to this message or contact us through Discord: silentvine, or through email: karlmrsilent@gmail.com.
I'm a programmer from the EU building a sandbox multiplayer game inspired by Growtopia. The game has a fully working client/server architecture built from scratch in Python and Lua, with real-time multiplayer, a tile-based world system, and player interaction. This is a serious project with a planned commercial release.
I'm looking for a pixel artist to collaborate on tiles, items, and UI elements. The art style should fit the Growtopia/Pixel Worlds aesthetic - simple, clean, and readable at small sizes.
Your work goes directly into a real, playable game with full credit and revenue share on release. This isn't a concept or an idea - the core multiplayer and sandbox systems are already built from scratch and the project is actively being developed toward release.
I'm looking for someone with experience in game asset creation who is familiar with or willing to learn the Growtopia/Pixel Worlds visual style, and who can communicate consistently throughout the project.
If you're interested, reply with a link to your portfolio and I'll show you what's already been built.
I’m an 18-year-old programmer from the EU developing a sandbox multiplayer game inspired by Growtopia. Players can place and break blocks, explore worlds, and interact with each other.
I’m looking for a pixel artist to help design tiles, items, and simple UI elements. This project is serious and intended for release, so your work will appear in a real game. While it’s not a paid position right now, it’s a chance to contribute to a complete game and build your portfolio. If the game is released, revenue can also be shared.
About me:
- Programmer (mainly Python and Lua
- Focused on multiplayer and sandbox mechanics
- Committed to building a complete, playable game
If you’re interested, send me a message and I can show you what’s already been built.
My discord is: blizah
Hey! I'm a programmer from the EU building a sandbox multiplayer game inspired by Growtopia. Players can place and break blocks, explore worlds, and interact in real time. The game has a working client/server build and I'm planning to release it.
I'm looking for a pixel artist to collaborate on tiles, items, and UI. Unpaid for now, but revenue will be shared on release. Your work goes directly into a real, playable game - solid portfolio piece.
I work primarily in Python and Lua and built the multiplayer systems from scratch. If you're interested, send me a message and I'll show you what's already been built.
