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A member registered 10 days ago

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Well, I found some (hopefully no didn't stop me from finding these) bugs. (Don't know if some of these are a bug or intentional)

If a spring is placed on a disappearing block, the spring doesn't always activate the disapearance of the block below it and the spring stays there if the block below disapears.

Transitioning between screens doesn't replenish your dash.

If you are a screen above a flying strawberry and you dash, the strawberry will fly up from the screen below.

When trying to climb on the left wall of a 1 tile wide area, the particles of the climb are on the left and Madeline will be on the right.

Trying to vertically jump into 1 tile wide areas is incredibly difficult.

Have no clue what causes this, but sometimes you will just continuously slide on ice tiles.

The music can get out of sync with the gameplay if you go into the tic menu, the game code, sprites, map, sfx, or music and stay there for a bit.

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Don't know if you could use this instead of the demo level already there, but I made this.

Demo v2

Oh lol

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Thank you for playing it and for the feedback!

Currently working on Chapter 2!

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Like a menu to make new terrain blocks to use for the level, and the setup for it could look like this:

Edit: Took 20 minutes to make that in MS Paint

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Just finished my first level!

My fastest time was 65s, no deaths, 1/20 strawberries.

There are 20 strawberries, good luck getting them all!

Chapter 1: Jagged Valley <Download link

It's okay if you can't beat the demo level, platformers are meant to be hard, so if you can't beat it, that's good! Personally, the flying strawberry screen is the hardest part of the demo level.

If DigitPenguin is still working on this project or wanting to work on it again, it would be nice if these could get added:

The ability to switch the music played in the level.

Dream blocks.

A new demo level.

A way to make custom terrain.

An item that will give Madeline 2 dashes, like the one in the Pico-8 game.

An option to start Madeline with 1 dash or 2 dashes, like in Chapter 6: Reflection you start with 1 dash, in Chapter 7: Summit you start with 2 dashes.

Maybe a screen to select pre-made maps to build off of?

This is amazing, and should honestly be worked on more!