It was changed because the music was only ever just a placeholder as the game is/was a demo. Speaking as the Music Supervisor, I can say I was never satisfied with those covers and only grabbed them as a solution/to pay homage. Ultimately, the decision was out of everyone's hands, because there are intellectual property/ copyright concerns with covers.
Aeon Dream Studios
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That post was created independently by our current artist, not our writers. To say the writing hasn't started isn't accurate. We're confident in our ability to provide by the end of summer or in a worst case scenario, by early fall. We have already got a lot of cool mature themes planned for Echoes and are excited to begin focusing on it full time shortly. Please look forward to Book II incoming shortly this month as well.
Hello! Thank you so much for your compliment and support <3 There will be only 2 books. The epilogue will be released at the same time as book 2 as well, so you can finish the story altogether.
However, I think that the way that the MC describes is too show-not-tell at times. I think that more abstract descriptions would match better with how she feels towards seeing e.g. the cherry blossoms for the first time. As opposed to 'trees with pink', perhaps 'lustrous, billowing pink-dressed mahogany trees that whistled slight songs with each breeze' - but maybe that's too pretentious for this VN LOL.
^ You're right though. We try to match the style with the demographic. The style of this VN isn't completely set in stone yet, but we do try to typically stick to plain speak for prose because it's aimed at a large demographic of ages and types of people. It would alienate a lot of people unfortunately to use flowery language.
A lot of people have said they want more choices. But development-wise, the more choices you have the longer development is going to take. And we simply put choices where we saw need. In this case, we had two weeks to develop the demo. Overall, it's something we'll look at doing if we develop the full game, but players should keep in mind it realistically lengthens development time, so to balance that, the story itself may be shorter. It also can open up more opportunity for the story itself to be weaker than a story that just trudges on ahead. You get to focus on quality story more when you don't have to worry about choices weakening story.
I'm definitely saying there's no way to have a happy balance of course, just that it's something that won't be easy.
Thanks for so much for the lovely comment. Also although Egle is the script writer who puts plot into the actual script/prose, I currently write the plot of the story and we both build the characters while she builds the world. And the art is mainly all Chieu, with background art by our contractor, Laynesis. But yes, including our programmer Ian, that's our full team for this demo :)
For now, those are all the ways you can help. Spreading the word does a lot for us. We haven't yet been able to get a lot of the bigger ARMY fanbases to do that yet unfortunately. Thank you for your help! The demo is now on Android as well.
You can download it here on Android or by searching for To the Edge of the Sky in the Play store and the file is updated (for PC only) on itch here. Please tell your Android using friends and friends that were waiting for those languages!
Aeon Dream Studio wants to give a big thank you to our fan translators who worked so diligently and quickly on these translations. Chinese (traditional & simplified), Russian, Czech, Dutch, Thai and Lithuanian coming soon!
Apple users: We have not forgotten you! We are working on seeing if we can release to iPhones and will have the updated Mac version up for non-English players in a few days! We're sorry for the inconvenience <3
We now have a .msi for Windows which is an installer file. It's still possible that antivirus could eat up the .exe. This is a common issue with some overly aggressive anti virus and we suggest disabling your antivirus temporarily if the .exe keeps disappearing.
Thanks so much! Could you email us at firstname.lastname@example.org about your issue? But just in case there's just some confusion, you must go to the select a character screen > then click the character > then click Epilogue in the top menu after finishing their main story.
The first three routes are available on Steam. The first two routes are available here and we'll be adding the third one shortly! https://aeondreamstudios.itch.io/
We're also running a Kickstarter here if you're interested in more info: https://www.kickstarter.com/projects/aeondreamstudios/mystic-destinies-serendipity-of-aeons-deluxe-editi