I think your comment got cut off but i got a general gist of it. Firsty, thanks. I hadn't really tested the framerate for the webgl platform that rigorously but it definitely could do with optimising for it. i was initially just gonna make it a downloadable but i thought that would be too much effort for people to go through for a prototype that has quite a few rough edges anyway and the filesize isnt exactly small even then, though it runs at an even 30fps on the build for pc i made. Again thanks for the nice and helpful comment.
A member registered Jul 17, 2018 · View creator page →