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Luminary Sorcery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #18 | 3.857 | 3.857 |
| Use of the Limitation | #26 | 3.571 | 3.571 |
| Overall | #34 | 3.357 | 3.357 |
| Presentation | #47 | 3.286 | 3.286 |
| Enjoyment | #54 | 2.714 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Shin
Software used
Unity, Aseprite
Use of the limitation
I think it of The light is creating a path. Thus, I made a tiles that are able to be seen only when light is around. Of course, there is still another things that can be added like, laser bullet, but since the time is low, it was scratched.
Cookies eaten
5
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Comments
Yeah for the void, its true that it's annoying, I'll make some changes. What i planned will be changing the movement into grid based movement. As for the checkpoint, i'll try to redesign it, cause yeah it's too op too. As for the wind thrower, it might appear with a different design later.
Hey! I can't play your game because the resolution seems bigger than my window! This is what it looks like for me, the Play and Quit buttons go off screen and I have to horizontally scroll to view it. Is it possible to edit this? (it might just be editing what sizing you put when creating the game page).
Thanks for the feedback ! I'm so sorry that the UI have made you to not able to play the game comfottablely.
I'll try some solution, and I'll reply to you when the things is fix!
Enjoyed playing the game! Was a fun puzzle game with unique mechanics.
Just curious, how do you guys think about the game? Any bugs? Or there are any things that seems useless?
I need some feedbacks so I can make it better. So,All kind of feedback and comment is welcome