I have an overwhelming about of ideas, half ideas, and little annoying questions. However, as someone who has also tried to code a card game (but in my case burned out before a decent game could be finished) I know it's way more trouble than one would think to implement new mechanics. Even if it seems like a simple thing, anything new you code has to agree with the subtlest interactions with other pre-existing code.
So instead of spewing my thoughts indiscriminately I'd like to ask a few questions first:
What aspects of the game are you more comfortable with altering or expanding on?
Is there anything off limits for suggesting?
What would you ideally like to see in an idea?