The game crashes on my fully updated Debian Testing laptop. The music keeps looping but the system becomes totally unresponsive; only pushing the power button to turn it off works.
I'm not sure how to debug this issue, although there is some info in .config/unity3d/Puppygames/Basingstoke/prefs/Player.log. Any hints would be appreciated.
Some info about my system:
Kernel: 4.19.0-5-amd64 x86_64
Graphics: Intel 4th Gen Core Processor Integrated Graphics
driver: i915
Display: x11 server: X.Org 1.20.4
driver: modesetting
resolution: 1366x768~60Hz
OpenGL renderer: Mesa DRI Intel Haswell Mobile v: 4.5 Mesa 19.1.2
direct render: Yes