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Running HOS on Android

A topic by Kamor created Jul 06, 2019 Views: 739 Replies: 1
Viewing posts 1 to 2
(4 edits)

There are players having problems with game crashings on android. Because there are also players running HOS on android without problems, it looks like the problem depends on your android system environment.

You can try one of this games to see, how your system manage to play other godot-engine based games.

https://itch.io/games/platform-android/tag-godot-engine

Next is to find your current android version. You can find it, like discribed here.

https://www.howtogeek.com/230737/how-to-find-out-which-version-of-android-you-ha...

It looks like you have no chance to run godot-engine base application if your envirement is to low. This also depends on the android target sdk level the developer choosed and on the targeted GLES Version (opengl).

Found this android versions.

image

It looks like godot target by default GLES3, perhaps you can go down to GLES2 if the developer support this.

https://docs.godotengine.org/en/3.1/tutorials/misc/gles2_gles3_differences.html

Here are the dependies for opengl in relation to android version and the targetd sdk.

https://developer.android.com/guide/topics/graphics/opengl

So it looks like you need at least Android 4.3 for OpenGL ES 3.0

(2 edits)

Found this free tool to check your environment. It shows exactly the GLES Version of your system.

https://apkpure.com/de/opengl-extensions-view-and-cpuz-info/vamspka20.vamgames.c...