I like the resource management in this game, although the controls were a bit hard to work with. I didn't seem to reach any end of the game, is it meant to be endless? Overall, a nice concept that definitely has potential!
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Space Defenders's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #3103 | 2.652 | 3.750 |
| Overall | #4295 | 2.416 | 3.417 |
| Creativity | #4746 | 2.386 | 3.375 |
| Presentation | #4766 | 2.210 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of shooting at the enemy to fight, you must absorb the bullets to fight.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio






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