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Hammer

Scratch that "Zoom-n-Boom" itch... · By RedRoryOTheGlen

Is it fine to get raw data on the various stats (Body, Weapons, Armor, etc.)?

A topic by frafrakyky created May 22, 2023 Views: 154 Replies: 1
Viewing posts 1 to 2
(+1)

I'm more of a numbers guy, the stats screen shows me numbers but that is just the whole stats of the mech right? Can you release the individual stats on each of the body parts, weapons, etc.? I want to do some number crunching and see what machine I'll make from there.

Developer(-1)

Dunno if it'll be useful at all since the stats are usually in flux. I'm constantly tweaking stat floors and ceilings between builds even by just a little.

And even if you did have the base stats, they probably wouldn't reflect perfectly on the build unless you're able to maintain an exact 5000 weight. Generally, mobility parts are just rated for X effectiveness at a baseline weight (5000, in this case). Anything above and below that will adjust the final stats proportionally. Other stats may use only the weight of certain parts to derive their value, like Torso Twist Speed using Arms + Hand weapons + Shoulder weapons weights.

That's isn't true for some parts though. Sensors and Targeting are pretty straightforward and usually just display their raw stats regardless of unit weight.