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Review

A topic by VírusFriskTemmie created Apr 23, 2023 Views: 446 Replies: 1
Viewing posts 1 to 2
(+2)

Surprisingly fun game. I didn't play much more then 15 minutes, but I really like how I can attack and dash, but as soon as I make the smallest mistake, I get punished and CCed. It keeps me with enough adrenaline to not get bored while not being too difficult.

Some things that I think could improve: 

  • More damage to the axe. The axe is the only melee weapon where you have to stop to attack, and the damage and range doesn't really make up for this drawback. I think the light attack could be a stab, while the strong attack a spinning slash with AOE damage. You would still had to stop for the attacks, but the first one would be quicker, more precise and with more range, while the strong one would be really good for someone who likes to play on top of the enemies.
  • Better aim for spells. I'm not going to complain that every class have the same spells, as this is on alpha, but the gameplay would be far more enjoyable if the spells where shot in the direction of my camera, not of my character. This would make "kiting" (attacking and walking) far easier for spellcasters, making them not having to expose themselves too much.
  • Probably already planned but the game would benefit from having a stamina bar. It would decrease with strong attacks and with dashs, limiting our mobility and strong attacks frequency.
(+2)

oh, I was playing the version v0.0.95e(test build)