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A jam submission

unSentencedView game page

A journey through an enigmatic monologue.
Submitted by yinnyann, Mikenik98, PiriPirii, Michalis Oik, AnnaMhna, Nasmi — 8 minutes, 54 seconds before the deadline
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unSentenced's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#14.3164.316
Audio#64.0534.053
Overall#153.8863.886
Graphics#254.1934.193
Game Design#293.8953.895
Theme#693.6843.684
Fun#1983.1753.175

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The theme of the Game Jam was “An end is a new Beginning”. In our approach we brainstormed around the idea of the theme, while eliminating from the beginning the obvious rebirth concepts with different abilities and/or controls. In the matter of video gaming “An end is a new Beginning” theme, represents mainly Dungeon Crawlers types of games as well as the iconic Baba is You (if the theme is read appropriately). In our approach, we concluded upon the full-stops which define an end in a sentence and the beginning of a new one. As the game evolved during this one-week development journey, we included as mechanics for all three options for punctuating the end of a sentence; a period “.”, an exclamation mark “!” and a question mark “?” . Each punctuation mark devoured by our protagonist, the centipede, acts as a new body - a new life or a dangerous obstacle. Reading the monologue the player has to decide upon eating the punctuations. The UI implements the idea of the theme as continuous Experience, with smooth transitions between the Main Menu, the Game and back.

Did you write all the code and made all the assets from scratch?
All the code has been written from us.

Most of the assets have been created from us, the one not created from us, are mentioned within the game in the Credits Section.

:)

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Comments

Viewing comments 42 to 41 of 42 · Next page · Last page
Submitted

how long did the programming take?

Developer (1 edit)

3-4 Days I would say, for all the aspects of the game.  Having in mind, that code from different people should be combined without having work together in the past.

Developer

the actual working hours we spent on the project combined were less than 100 hours

Deleted post
Developer

We thank you for the great feedback and the valuable time you spent on our game. Your cooment is very much appreciated! Stay tuned for more fun experiences in the mysterious world of our sentipede!

Viewing comments 42 to 41 of 42 · Next page · Last page