Is there a relevant Discord, or a correct place to post an error log? (really loving this mod, btw)
Thief, Level 3 - keeps generating errors and crashing. Here's the latest one:
--------------------------------------
filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v2.1 / 1.0 (mod API)
sess. ID: dicey_dungeons_2023-02-06_15'53'37
started: 2023-02-06 15:53:37
--------------------------------------
crashed: 2023-02-06 15:55:18
duration: 00:01:41
error: ERROR in callscenemethod(Combat,update) static : Error: Downgrade type is "change_requirements", but I don't know what to do with that, stack =
Called from elements.Equipment.downgrade (elements/Equipment.hx line 1598)
Called from elements.Animation.runcommand (elements/Animation.hx line 125)
Called from elements.Animation.update (elements/Animation.hx line 73)
Called from elements.Equipment.update (elements/Equipment.hx line 1889)
Called from states.Combat.update (states/Combat.hx line 433)
Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
stack:
haxegon.Scene.callscenemethod (haxegon/Scene.hx line 93)
haxegon.Scene.update (haxegon/Scene.hx line 53)
haxegon.Core.doupdate (haxegon/Core.hx line 265)
haxegon.Core.onEnterFrame (haxegon/Core.hx line 178)
starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)
starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)
starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)
starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 456)
starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)
starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)
starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)
starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)