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Plethora of Bullets

An indie 3D First Person Shooter - Work in progress, under development. · By markokrsic

Multiplayer is around the corner. Testers wanted. See post for details.

A topic by markokrsic created Sep 09, 2022 Views: 64 Replies: 1
Viewing posts 1 to 2
Developer (1 edit)

I am looking for testers who would like to help me put the final touches to the multiplayer features I have added to the demo. If you have a reasonably fast internet connection 15Mbps or higher please leave a note below and I will pass on the tester accounts. 

Registration is currently disabled as any and all multiplayer featuers have not been tested. In exchange for helping me test this out to fruition I will put you on a list of people who will receive the final game for free once it is ready.  I will give you access to my private git server for all testing updates and you will receive mention in the credits once the game is ready.

Feel free to download the current v0.0.4 version without a donation to get a feel of the map as it is the same map on the multiplayer setup. The multiplayer enabled (for testers only) files will be uploaded to Itch shortly at the page below.

https://markokrsic.itch.io/plethora-of-bullets

I am one of the original testers, and pleast forgive me for the straight forward nature of my remarks. It's a shame that multiplayer is not being worked on but there was a need to improve it anyways. The models looked nothing liked the single player, meshes or animations. WHile the game play was glitch fast at 40-60 ticks there was serious need for more enemies and special effects in the multiplayer version to meet the look of the single player version.


While as a serious gamer I understand your need to focus on the core project, please bring back multiplayer as it's seriously fun on Linux. One of the few indie titles that can be played peer to peer co-op destroying the same swarms would be great.