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Your Only Move Is HUSTLE (Open Beta Version)

An online, turn-based fighting game and superpowered fight scene simulator. · By ivysly

New character idea: Devil Hunter

A topic by Ritso created Dec 15, 2022 Views: 283 Replies: 6
Viewing posts 1 to 4
(+1)

Basically Dante from Devil May Cry, 


Atk 1: throw rose "only in air" multiplies the dmg of your next attack "0.50x".

Atk2: Sword master spin "on ground" spin the sword in round motion.

Atk3: Ebony & Ivory gunslinger spin "only in air".

Atk4: sword swing

Atk5: Stinger "dash with sword in a stabbing motion"

Atk6: Million stab "special". 

Atk7:Shotgun "Pushes enemy back with a 1 turn stun"

Not a atk: Pizza "litteraly does nothing, but you eat pizza, pretty cool"

Special move: Enemy jump "jump off of the enemy"

Ammo for Ebony And Ivory: 5 with both.

Ammo for shotgun: 2.

Character design:  Long coat, normal body shape.

Weapon design: Shot gun will just be a normal on handed shot gun, Ebony & Ivory, one is silver and one is dark, Just some sword. 

The idea of an attack giving damage boost/reduction to the next attack is a pretty fresh idea to the game. I like it. He could also have an install like MVC to give him a bit more distinction from Cowboy. Although, I'm not sure how I feel about so much gun balance-wise, but mod characters can do whatever so it's no big deal.

Thanks, I don't really know how to mod, so I made this for modders to make somthing like it.

Not bad as a vague concept but the moveset you've laid out here is, odd even by the standards of this game. It's really just devolved into "Cowboy 2". However, the idea of a character that uses demonic or holy magic as well as guns is cool. There's not much you could do with a normal sword that cowboy isn't already doing though. So I would avoid that to one extent or another. In general given all of the other character concept threads I was also expecting a little higher quality out of something attempting to detail a concept for a fleshed out moveset. If you can't make a detailed well thought out moveset, maybe it'd have just been better to lay out the concept and a few key moves you had in mind. 

I feel given this idea there's room to take a more priestly angle to separate this from cowboy. But still keep the guns so it's still recognizably Dante inspired. But that's just my thought.

Thanks for the advice! I was going for kinda cowboy, but more Dante, but the thing is, Dante has one of the if not the biggest move-set for a single character, including the style switching. I'll type out a fully fleshed out move-set.

My DMC brainrot friend suggested you could take a more Nero esque rout and maybe do a grappler (the combo into grabs type of grappler he says) and gunslinger hybrid.

I say you could go with a more directly religiously themed gunslinger (holy water ala castlevania would be a nice move for this for example) and that'd also be pretty cool.

Redoing this concept rn,