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Constitution (Working Title) Our First Game Devlog

A topic by AueSip created Jul 15, 2022 Views: 93 Replies: 3
Viewing posts 1 to 3
Submitted (3 edits)

My name is Scott and My friend who helped me with our first game is Josh.. I hope to improve upon this current slate but this Jam has been a blast of a way to learn how to code in a shorter amount of time than usual!

We decided its finally time to start our first game! I followed a few Godot tutorials and went to see if there was a Jam to join and here I am!

 I have only dabbled in programming a little bit before this but never knew about Godot until recently

I followed Heartbeast on youtube to learn the ins and outs of Godot . 

Josh who is my collegue on the project  helped me along the way by designing some art such as the dragon below.

The idea for the game comes from our love for RPGs. The goal set in mind for the game is: Your set off on a quest by a dragon who has been heavily injured during a battle against some of the strongest of foes. It requests that you take down all 3 Foes and use the Items dropped by them to create a healing elixir within the cauldron... only then can it regain its full strength and take out the Bohemoth(Working Title). 

You will face many dangers along the way but there are ways to prevent an inevitable death!

Currently in the 2 week time period we managed to get most of our art done, we have scripted in 1 Boss fight and 2 world enemies. I plan to add another attack for the player but right now he only has one. There is some music and we have included temporarily designed options menus , pause menus and a death screen for the player. Currently death sends you to quit the game right now.

The Boss fight was redone three times since I was not happy with previous iterations of its movement but after a little tweaking to the code I got it to behave much more fluid!

The Actual Arena and a Few Visual Errors With The Boss have been fixed since this recorded footage.



Josh designed a wonderful Title Screen for the game:

This is the art he designed for our title screen ( Name not added since were not set in stone on it!)


This is Footage of the current progress we have made as a team within the game:

If your interested in trying it for yourself and submitting feedback and ideas click the link below and try it for yourself!

https://auesip.itch.io/constitution-wip


Thank you so much for reading! There will be more to come after the Jam and within the final day!

(+2)

Looks awesome! 

I really love the artwork of the dragon, I should really learn how to draw something other than circles and squares… haha

Will download tonight when I’m home and give it a whirl!

Submitted (1 edit)

Thank you! I picked up pyxel edit myself and Josh uses aesprite, I have just been learning as I go wheras he has prior experience. References are the best bet if your trying to do any sort of art though! Fyi there is no proper ending just yet but lmk what you think of it after your play session :D

Submitted (1 edit) (+1)

Day/Night Cycle! - Just a small addition today before the end of the Jam!  I am really happy how this as our first game has turned out, There was no prior coding experience but what we have strived to create  is starting to visualise itself :D. Thank you everyone who took the time to try the game out for yourselves!

Future plans: Going to keep working on the game and improving it! Take some coding courses for more knowledge and art courses also! The story is nearly set and I'm considering adding coins that you can collect and maybe buy  a new ability perhaps ??? 

New enemies, Bosses, Final Boss and more variety in the world you explore! New Biomes and a weather system maybe??

New attacks maybe??

New Assets and Music too!

Suggestions are more than welcome!!


If you too are interested to learn the way I did, Follow Heartbeast on Youtube for his in depth and  thorough guides