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Infinite loop: cannot win or lose

A topic by summer music created Sep 10, 2021 Views: 316 Replies: 4
Viewing posts 1 to 4

I found a situation which only seems solvable by forfeiting.

In the first draft I took two pickpockets and a desecrate. I used them to take almost all of the kobold's cards. Now, I have a hand that is only shields, pickpockets, and desecrates, and the kobold only has shields and a fishy chest. All I can do is click "end turn" and the kobold also just instantly ends their turn. There should be some sort of mechanism that detects when both the player and the computer only have the option to end their turn and nothing else.

Developer(+1)

Thanks for the report. I have a solution in place for a similar situation: I force a discard before drawing if the hand is full of shields. In the next update I’ll extend that mechanism to a fully unplayable hand.

(+1)

Thought I'd add to this thread instead of making a new one since I also ran into a loop.

Used revenge from beyond to use the foe's revenge from beyond, which ended up being a seance that activates the first revenge from beyond.

infini loop