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can you make a vr version?

plz

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I was able to play it in VR using VorpX and... even though I got it to work... it gave me a crazy painful headache... ow...

It seems like it would need a lot of work to be comfortably playable in VR. I don't think the setting options VorpX gave me was enough to do that.

ohhhhh

nice game, bery nice gameeeeee

WERYYY LOVELY

I love doom-like rendering games so this one is automatically perfect to me, and I didn't even play yet

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The duality of man is a matter of perspective.

I really wasn't expecting to find more non-euclidian style games that could do more with the concept, but this one definitely was a nice surprise!

The premise of it is simple, by interacting with the walls of the room, you can move between two realities (colors) where they each have different environments. Left clicking allows you to move into the different color while right clicking retracts the color you were moving into. Now, while this concept feels very simple, the fact that you can jump between colors, move boxes with each separate environment, and even go through the "traditional" non-euclidian portals makes each of the puzzle rooms feel really amazing to attempt (and later speedrun like I did).

There were a few things that I noticed on multiple playthroughs that would make the experience more enjoyable:

- Fix collision: there are times when the boxes either get absorbed by the floor or get spit up on top. You'd think you could tell when each one is going to happen, but I found it was pretty inconsistent (this can also happen to your character)
- Add a level select screen

All in all, this was really enjoyable, and easily my favorite non-euclidian puzzle game I've played so far!

My playthrough:

good game would reccomend a pause, exit, and reset botton in corner

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wat the heck

Insanely well made, but the end part with all of the weird inception stuff is too hard

n i c e

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a true sequel to superliminal

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This game is actually fantastic, the idea is unique, controls are obvious, it is very performant and there are a LOT (I mean a lot than I would consider for a Game Jam) levels. Good game, I really hope you keep working on it or even make it a full Steam release.

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controls plz

Arrows or WASD to move, left/right click a wall to change the world state, and the character cannot jump

thanks

this is so cool, so much potential

i love it <3

hi

incredible

leaves me on a pink screen after the title screen

Same

amogus

Very nice! I love the concept, and how so much of the level is hidden between one of the two realities. I love the blue / red contrast, it feels nostalgic to older 3d glasses. Unfortunately for me, the game broke and I couldn't finish all the levels, but I do appreciate the vision and I hope to see more amazing ideas like this!

Awesome game I really liked it.

Amazing concept. Love it

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cool!
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Cool game, got stuck on a level where I boxed myself in. Maybe add a level reset button?

Cool game! I got a little bored with the repetition of the same mechanism as a puzzle, but I enjoyed the very interesting concept.

Very cool concept!

this reminds me of roblox tower of heck but side to side

such a good game idea, whoever thought of this is genius ! 5star

This honestly reminds me of Superliminal.

When I try to get off the ground, I end up resetting on the first click (if I'm lucky, on the second click.) this is so infuriating that I had "rage quit". I don't know if there is a way to make collision with the two worlds better, but this is a great game and a cool idea.

yo really interesting concept here!! it was super fun to see how much variety ended up in the mix just by adding simple puzzle components, and the first stages to introduce the recursion feature honestly shocked me lmao. i did encounter some persistent collision issues and a few cases where it felt like i had completed stages through an unintended loophole (namely like, teetering on the edges of neighboring platforms between two dimensions to get around needing to find another way to the second one) but that didn't effect my experience much at all. A+ jam entry in my book!

Extremely good, but is there a way to save ? I've been to level 27 but I had to start over and it is a bit tedious. Very cool Game anyways !

Incredible job, this is a great idea for a game, I would like to offer up some fixes though, as some parts of the game seemed confusing or frustrating. There's this common problem where the yellow moving boxes can get pushed inside of an object. I think it would be good to check if this could happen in your physics loop the frame before and if so, maybe freeze the movement of the room? I'm sure that's a hard thing to pull off so I want to offer up a smaller idea for another issue I had. There are levels where you have to activate a pressure plate, which causes a hidden yellow thing to appear. This is a great mechanic, although I tend to not know where the thing is beforehand and on multiple occasions a was crushed inside of it and had to redo the level. I don't see why they must be completely invisible before they activate. Is it possible you could add a yellow dotted outline to indicate that it is in fact there so that I know not to stand there while activating the pressure plate? Thank you very much if you read this devs and if the game is still being worked on I hope you at the very least consider these, I 100% understand if you dont implement these.


Cheers,

Munaere

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Had a bit of trouble understanding how everything worked at first, but once I did everything was great. Pretty neat idea, and some of the puzzles definitely stumped me! Props to the developer!

Oh my goshers this is SO CUTE and a fun take on puzzle games! Great job taking the GGJ theme and using it to make a game I love.

what i need to do with pink screen?

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whats the controllers? its getting pretty hard to figure it out

Left-Mouse Click to advance puzzle mechanic forward.
Right-Mouse Click to make puzzle mechanic go backwards.
When puzzle mechanic is NOT in dual mode, you can choose which wall/floor/ceiling you want to advance from.

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thanks!

An enjoyable challenge. Great concept!

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1+

I wish there were more games like this that are doing something interesting and new. To many games worship the fetish of good graphics/artwork, but are a barren wasteland in terms of game mechanics.

Ray marching used right! this is pretty neat! would love to see more

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