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(+1)

Beautiful, Outstanding, Amazing. I love it. It is very poetic. I really want to think about what I've got now.

(+1)

i played this today and it was really love, such a poem of a game and this is such a lovely piece of art you did awesome with this

(+2)

Damn this hit close to home. Having a similar experience, but with more mixed emotions. Amaizingly well done!

(PS Great soundtrack!)

(+2)

beautiful

Cute short game experience. Thanks for it. Unfortunately, I don't know why, I wasn't able to hear any music.

(+1)

refreshing does the trick with music i think? but most people dont have this problem so i really cant help you. i did upload the music here if you wanna listen to it: https://soundcloud.com/haraiva/elegy-for-a-cosmonaut

I tried but doesn't work. Don't worry, I enjoyed it anyways! I'll listen the music via sondcloud :D

i was talking about this with some peers but are you maybe using the itch desktop app to play games? apparently audio on web games are broken on there.

Sorry, I've just seen the message. 

Yes, I do use the desktop app. I'll teake a look on the game using the web. Thanks for the advise <3

(+2)

Lost a dear friend last year. I'm terrified I'll soon forget the sound of her voice.

I know this fear intimately <3 :( It's distressing how fallible our brains are, especially when we are capable of so much love—and of love that endures even death. I hope for you that you never forget, and I also hope that this might be comforting: Even if we lose the ability to recall clearly the sound of a loved one's voice (i.e. the dendrites related to that specific memory die off), that memory will still be there, albeit more difficult to access. But its being there means if we were to hear that voice again, even if in some messy recording somehow, we would recognise it quickly as familiar and important and, very likely, if not right away then soon after, as belonging to that beloved person. And it would make other related memories easier to access too.

I know that can seem like a lofty hope, a pipedream, a slippery bean chase: if I could just find a recording somewhere, etc. And sometimes we're certain, too, that there is none to be had, and that hurts. If nothing else, the feeling of love in us for our loved ones that is so often (re)inspired by the sound of our loved ones' voices stays with us. The heart remembers, even when our mental ears cannot hear anymore.

I wish for you wellness and more of the love that makes voices so precious and an impeccable recall for them (or else freedom from painful self-doubt), and I hope you're doing alright out there.

Just played this, and it's incredible. Gave me chills while playing. Thanks for sharing this.

So beautiful, so minimal, so imaginative. Thank you for this.

the writing sounded so beautiful, i love it. cant explain how this game made me feel, just... good. good game :)

wow.

(+1)

Much feels.

Such combination of text, image and music.

(+1)

This hit me harder than i expected. a very simple game yet absolutely beautiful, great job!

(+1)

Never bought a game from Itch till today. You deserve it. This was amazing

(+1)

beautiful

Este jogo me fez refletir sobre a diferença entre História e Memória. A História é uma tentativa de compreensão do passado. Seu compromisso não é com o que a memória individual ou coletiva se lembram dos eventos, mas (em tese) com como os eventos de fato ocorreram. A História é sempre socialmente construída e em constante diálogo.


A Memória, por outro lado, não quer compreender o passado: quer imortalizá-lo nas mentalidades. Seu objeto é sempre bem definido e limitado, sendo muito mais influenciada pela emoção do que pelas evidências.

A História não é de forma alguma perfeitamente objetiva e neutra, nem a Memória uma fonte absolutamente inconfiável para compreensão do passado, mas há uma tensão entre as duas. Os dois conceitos se comunicam, mas seus objetivos e as formas que se constroem são diferentes e, às vezes, conflitantes.

Entretanto, esse conflito é absolutamente necessário. A História não existe sem a Memória, sendo esta de suas principais matérias-primas; e a Memória está fadada a se apagar sem a História. O protagonista de "UNDER A STAR CALLED SUN" se encontra justamente no meio dessa encruzilhada, tentando desesperadamente imortalizar os resquícios de lembranças longínquas e tendo que se conformar com o fato de que elas, um dia, não serão nem Memória nem História.

love this. explains grief and missing someone very well.

Just...wow.

(+1)

i dont even know what to say. this is a masterpiece. extremely underrated. best thing ive found in a while. 

i loved it, made me tear up

how do i start (web)

(+1)

you need to be more specific here

how do I start the game on the web version 

click on "run elegy" button, then use wasd or arrow keys. it's in the description.

k thanks

(+2)

This is a masterpiece.

I found it very emotionally impactful. It perfectly captures my feelings regarding experiences and how I (mis)remember them, which is something that is very significant in my life.

Great job, and thank you for creating this.

(+1)

fuck.

(+1)

Great work. The music was especially awesome. Loved it!

Oh shit, feels. :')

(+2)

This made me cry. It was so beautiful and moving. It really resonated with me. 

Same, what a beautiful and deeply touching short experience.

(+1)

I cried. Everything about this is beautiful, the wording, the low pixel sci-fi, the poetry, all of it. I can't think of a time when something made in a game engine has made me feel this much.

More interactive fiction than game, but was a lovely little story.  As a Melbournian myself, it was a little buzz to see it mentioned, and the 19 tram :)

hoping to slip in more parts of melbourne in my games as i make more...!

Keen to see it.

(-1)

one more idea for soundtrack

kino-звезда по имени солнце (star called sun/zvezda po imeni solnce)

(1 edit) (-4)

Nice enough game, pretty simple! It was a bit hard to work out where to go all the time in the game. But the story was very ... distant. It was a very good story. I like it, but wasn't that impressed with the story all that much. I couldn't always work what was going on.


Edit (15/08/2021): Admittedly I'm not sure how much sleep I was on when I wrote the first part. Cringy. I meant to say I liked the story, but it didn't really speak to me as I felt like the intention was. It was more of ... the observer observing the observer vibe rather than truly being connected to the word and the character. Added clarity due to comment below. ;)

(1 edit) (+2)(-2)

i think this might be the worst comment ive ever received, congrats

(+4)

Deeply sorry you were disappointed in my comment. I did not mean to offend. Just because the story didn't resonate with me does not mean it is a bad story, simply that I was not the intended audience. I can tell that effort and love was put into the game and if I truly disliked it, I would not have played it. It simply was not for me. But I am sorry if my words were ill-received. I was simply trying to be honest about how I viewed the impact of the story telling on myself and leave a comment to reflect my reasoning.
Regardless, I hope you have a wonderful day and joy in your projects. Not everyone is going to like all of your games - the important thing is that you found joy in making them and I can see from your comments that it has touched many others. The fact you have found someone who it hasn't touched as greatly isn't a reflection on your game quality.

At any rate, wishing you all the best!

Mint

(+3)

i really appreciate you taking the time to clarify your previous comment, i definitely read it in a negative way (perhaps even more than you had intended). i now understand what you mean a lot more, thank you for this!

totally fair to feel that the game wasn't for you! it's a bit out there and admittedly deliberately written to be poetic and somewhat ambiguous.

i have a lot to learn still...

thank you mint, and i do wish you all the best also.

(+3)

Glad things got cleared up!
Also, I'm pleased to find that your other game, novena, was one of the first I ever played on itch.io. :) It was one of the beginning games of my 'favorites' folder. Just wanted to note that.
(I think it's, like, buried in my '5 stars' folder, but it is indeed there, all the way at the start.)

Please do continue creating! Whether one story is or isn't for me, it deserves to be seen. ;)

(+1)

thanks a lot for translating  such amount of emotion and tenderness into this beauty experience.

I've cried, and felt every single beat of the composition you made. 

(+1)

why this is so beautiful?

(+1)

Absolutely beautiful. Thank you for putting this into the world.

Quite touching, amazing!

Masterful, outstanding work =)

(+1)

I'm in awe.

(+2)

Thank you for sharing such a beautiful expression of loss and love

(+2)

i can tell how much care went into making this and i'm grateful for it

(+1)

beautiful <3

(+1)

Lovely, thank you for the game!

(+1)

nice

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