Hello all, welcome to my devlog. First one of these so here's hoping it's coherent. I'm just planning on noting my progress throughout the days through this, but feel free to comment if you want, I'll always appreciate any feedback. I've had a couple of projects I've messed around with before, but this is my first ever game that I'll be submitting to a game jam, so hopefully I can do something nice. (Also apologies for starting late, spent the first couple days getting used to RPG maker as I used Game maker in the past)
DAY 1:
Planned out a general plot and sequence of events structure, I now have an idea of what I want the character to do at each stage of the game with a decent idea how to implement it. As for actual coding progress, I made the starting house and decorated it with assets, as well as creating a sub-area (cellar) where there will be a puzzle for the character to get their key to leave the house and progress with the game. Below are a few pictures of what I've done today (not clear from the picture, but I spent too long on getting the light to follow you around in the cellar):
Thanks for reading,
Connor.