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a game or something

A topic by bobby_johnes created Jun 28, 2021 Views: 238 Replies: 7
Viewing posts 1 to 5
(4 edits)

Concept: a legend of Zelda(the original one)-like top down retro style game. The idea is you go around killing things and exploring collecting different weapons and items and eventually take down a boss. I think I'm going to have it on an island so the boundaries are well defined and It opens up more title options.


I'm trying to use only a few colors in each area and using https://sfxr.me for my sound effects. I am using Gamemaker Studio 2 as an engine. 


Day 1:

I started with making artwork, based on a color palette I can't remember the name of. Then I added in movement, making it grid based made it feel more retro. I also was able to scratch out a basic saving and loading system. 

Here's what I ended up with on the first day:

First look

Day 2:

I took away the mushrooms and added in a coin system and the shop. After that I added in a little Ice Wizard dude. He shoots ice stuff at you until you hit him 3 times. I also added in being able to take damage and a weapon system where you switch weapons using shift. Here's a picture of the half-finished shop:

Half-Finished Shop

Day 3:

I added in 3 more weapons and another type of ice wizard. He summons icicles randomly around him with only a bit of warning. I also worked on the map, it's looking better than what I was expecting.

Map

The white thingies are gonna go, they are guides for making the map

Here are the 3 new weapons:

My simple movement system somehow broke so I'll deal with that tomorrow.


Day 4:

I worked out the movement system but there now seems to be a problem to work out with the teleporting wizards(I'll go do something else). I added in 3 wizards today: Fire, magma and flower. I felt that many may underestimate my guy the flower wizard, so I made him the second hardest enemy?  I started work on the hardest and last area in the game: the jungle(home of the flower and leaf wizard). I didn't add in any weapons today and I just realized I only have 9 more days. I still don't have any music, haven't finished the sound effects, I need bosses, a title screen(which by the way if you want to make a graphic for that it would be really cool) and like 10 other things. Also I came up with the name: The Hat Hunter(he wants the wizards' hats). Anyway here's a picture of the flower wizard in action:

(This screenshot is kind of bad, but trust me he is hard)

Day ???:

I've had some publishing issues so I will have to post a few days after the game jam :(

(+1)

this looks so cool! I cant wait to play it after the jam :D

Thank you so much!

Submitted (1 edit) (+1)

The visuals look AWESOME! I feel like there are just enough colors to give the game a unique style to it, the visuals look very cool, and also has a retro feel to it. 

I personally think a lot of the people who will play this will love the visuals . Keep up the great work :) 

(+1)

Thanks! Graphics aren't really my strength, so I'm glad to hear someone likes them.

Submitted(+1)

Cool! I like the look of this. Nice artwork

Submitted(+1)

This might sound random, but I like that the character has a cool top hat on, I hope that in the game, the hat is an item and when you equip it the game says "You have equipped top hat, you have gained 10 style pts."  Also, the weapons  look  awesome so far, I can't wait to use the boomerang weapon :)

(1 edit)

I'm just going to have it as the player sprite, but thanks for the suggestion! I added a bit of an Easter egg around the start of the second area referencing your idea. The boomerang weapon is my favorite :)