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Introduce yourselves! Sticky

A topic by GradsInGames created Dec 18, 2017 Views: 214 Replies: 2
Viewing posts 1 to 3

This forum's going to be active for the next couple of months while the challenges are open, but will still be around even after submissions close, so lets get some intros going.

The games industry may be huge, but the dev community itself can feel surprisingly small. Between networking events, conferences, meetups and just moving around between studios, you'll meet a lot of the same people.

The people in here (and across all the challenges) are from universities across the UK and Europe, all studying and working in similar areas. You're all part of the same generation of the games industry & most of you are probably going to be bumping into each other in future. This time next year you could be working together, a few years on you could be recommending each other for new roles. Later down the line, you might even be running your own project & be looking for someone you know to join you on it...

Some simple intros to begin - who are you, where are you from & what made you decide to get into game art?

(We've also got a Grads In Games Discord for you here if you prefer, with all of the challenge groups together : https://discord.gg/7ppfTnT )

Not a lot of activity has been happening for the VFX people so thought i'd give it a kick-start.

My names Jacob, currently in Huddersfield and been making (or attempting to make) VFX for a few months now. I decided to get into game art because I hated doing music academically and have always been interested in making games. I got into VFX as it seems like a field that's often forgotten, and who doesn't want to make explosions? I shall be updating a thread with all of my progress.

Looking forward to seeing everyones creations.

Been meaning to do this sooner, but work has kept me busy =/


Hey all, my name is Adam. I'm a university student in my 3rd year doing games design. VFX kind of accidentally fell in to my lap - my degree doesn't really teach it, unfortunately. It wasn't until I got to the end of my second year and we did some stuff with complex materials and particle effects that I found my interest in game design - everything before that had just not resonated with me. So, fast forward to now, and I've had to teach myself over the summer to do VFX, but it has been very rewarding, and I feel happier doing this, than I ever did just creating 3d assets or blueprinting.


Good luck to everyone, and hopefully I won't embarrass myself haha