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(+1)

Amazing ! this game is literally amazing with the size of 50Mb this game is addicting !

Thank youuu! I hope it'll be even better if I reach 100Mb X'D

(+2)

Very cool and fun game, I am very excited to see what gets added next, I remember seeing something about more species and I believe it was in the controls where it said the attack button did something different per species or something(?). Do you have an estimate on when that might be added, if it ever is?

Thank you!! Well I'm supposed to finish the core mechanics for the end of March. Then I'll try to add more content, species and levels, every two months UwU

The final game should have 3 more species and 3 more levels. But that's an insane amount of work so ... fingers crossed!!!

I believe in u!!!

(+2)

:o

(+2)

:O

(1 edit) (+1)

This game is great and I'm loving it so far. I would like to see a save option and futa mc in the future and if we can recruit npc from different locations, it would be cool too.

Thank you very much!!! UwU There will be a way to recruit unique NPCs in the future, and have sex with futa NPCs. But no plan for a save system so far :3

could i ask why not a save feature? would be amazing to have their village and do what you please with multiple saves ^^

  

how do you have sex in this game

press x on a unit twice ^w^

(+4)

Wonderfully well made with great art and good gameplay.

Although,
I'm really not a fan of how quickly the skeletons bombard my NPCs and kill them off. 

I've tried fending off the skeletons myself so they'd stay away from my NPCs, but it only worked for two nights. The bow is extraordinarily slow and each night has about 10(?) skeletons with it taking about 6 hits to only kill one. Both my female and male foxes ended up dying for good (Despite having houses) and there was presumably nothing I could do to get them back, leaving me to restart again. 

The concept is really good, the building and  general mechanics are fun, and the sex scenes are really hot (sadly there's only two from what I saw), but the nights at the beginning of the game are just too difficult for the NPCs. I heard of a leveling up system for the NPCs but I'm unsure of how to do that. 

Not to mention, despite setting the days for 10 minutes it still feels much too short to prepare for the night.

(+1)

Oh, and it would be nice if you could make your npcs have sex with other npcs, or maybe have some kind of gang-bang as a group heal.

(+1)

Thank you for your feedback!!! I'm currently improving the game and adding more content :3 It'll be way easier in the next release!

(+1)

And thank you for your response, I 'completed' the game. With 37 units and almost everything unlocked, though I gotta say, without a story or anything, why make it end? It seems like it'd be an endless grind-ish game. Although with a lot of units the game becomes a cakewalk, (also the risk of running out of materials) and with no saving I could see why.

(+1)

Right now a few units (dogs and berserkers) and the boss are missing UwU Plus a few more things will encourage exploration (NPCs, treasures, etc).

(-2)
when does it release a new version?
(-2)

We're working on a new patch currently, it maybe be ready during the time the kickstarter campaign has started

(+1)

Excuse me Boujieshin but ... who are you? What are you talking about?
Who's working on a patch for which game? Mine?
And what the hell with a kickstarter campaign?

Sorry about that, that was a misread on my part.

(+3)

Filled out the newest feedback form, forgot to add that i reckon some way to make your army stronger would be good for late-game.

Hope you keep working on this project! it's really coming along now my dude

Thank you really much!!! OwO

(+1)

This game is marvelous! I was initially skeptical, when I saw the style of the game, as a lot of 3D furry games are underwhelming, but once I started playing, I found it to be quite enjoyable!

Thank you that's adorable!!

can you have a windows setup download for it? this means alot

There is already a PC version :0

My kkeyboard is a different version that doesn't have tab, i can't really play correctly

(1 edit)

Hello! [esc] is the alternative key for the menu UwU

thanks

(+2)

You're on the right way :p ! Honestly though, very nice game, had a blast managing all the lil foxes and stuff. Keep up the good work, i'll be sure to follow you ! Looking forward to more updates too. Also, nice anims and art uvu

(+1)

Great work so far! Keep at it! Really glad you switched to the 2D style art that you used in your other game. Good choice.

Thank you!!! You're super kind OwO it's reassuring that people like this style!

(+1)

From what I played of it, it seems promising, for a prototype project

Just some things I think that could be worked on:

1 - There's not much variety to allies or enemies, and there's no neutral npcs

2 - Also not much variety to interactions with allies (both sfw and nsfw)

3 - The default day/night cycle seems too short (and I know there are custom settings, but I for one went straight for the default in the first few times around)

4 - No save system (at least that I could find)

5 - The controls are a bit weird (specially when trying to use a joystick)

Aside from that, I'm really digging the polished N64/DOS style of the graphics, what's already in the game when it comes to interactions is already interesting and I'm really curious about how procedural maps and biomes will be implemented

Hello! Thank you very much for your feedback :3 I'll fix as many issues as possible in the next update!

(+2)

From a fellow dev, keep it up, and don't give up

Thank you that's super kind!!

Deleted 2 years ago
(+1)

You can already do it making a Customized game in the start menu :3

Thank you for your feedback!! I'm glad you enjoyed the game!

(+1)

will there be a multiplayer mode ?  or a mode where u can play with friends ?

(+2)

Sadly no, I tried to add it in the prototype but it was too much work for a one-man game and I had to abandon it UwU I spent more time fixing the online bugs than developing the actual gameplay. So it was fun, I tried, but it's impossible for the moment!

(+1)

i might just be dumb, but is there a way to regain allies after they died? if not maybe a resurrection ritual could be added

When they're just kneeling on the floor you can type X or E to help them. But they have a limited amount of resurrections. One more per level. For example a character level 8 can die 8 times. You can also build houses, they will automatically respawn to the nearest one!!

I hope I answered you well :3

does this count for the first follower you get? because they keep dying and it never gives me a prompt to revive them ,_,

The current version lacks some balance :3 you better try playing a game with long days (10min) so you'll have plenty of time before the first attack to make more allies! I received a lot of feedback and I'm improving the game a lot, along adding more content UwU

Deleted 32 days ago

Not for the moment UwU This option will be added in the next release!

Did you just 

G E T O U T

(1 edit)

O...okay...

*slowly left the conversation*

(+1)

only took me a few tries to figure out the basics. It's a fun little game. As soon as you can assign foxes to towers... oh boy... lol

(+1)

Thank youuu! Yes it's planned for the next release UwU

(1 edit) (+1)

I tried downloading it worked when I went to the load it said the name on a black screen what do I do I am on tablet 

(+1)

It works only on PC, Mac and Linux.

(+1)

i will be here waiting excitedly for the next update <3

(1 edit)

Hi hi thank youuuu!

Whys the card game gone? I thought that was a neat element.

(+2)

I believe they said that they wanted to turn that into its own standalone thing since it was great on its own, but it didn't really support the game's goal.

Although I might be remembering wrong.

(+1)

wait was'nt the character for this game 3D? i like the 2D designs but i enjoyed the 3D jiggledix

(+1)

Sadly it was too much work for me to ever finish a polished prototype (plus the bugs), so it's impossible to make a decent game one my own with 3D animations UwU

On the other illustration is my thing, so now I'm sure I can make super sexy sprites and a lot of sexy animations :3

(+1)

i understand and appreciate your work :) also like 2.5D games allot tbh, however is it possible to download the old version as well? i tried searching between the devlogs but i can't find the version i had before

(+1)

Hum good point, I'll think about adding it back at some point then :3 But I'm really not sure since it was just a prototype. Maybe a special devlog about it someday :D

(+1)

i love this game <3

Thank you!! You're adorable OwO

(+1)

^-^

(+1)

This game is great. But damn does it get difficult. I remembered how terrible I am at strategy games

I'm counting on all the feedback and adding the missing features (towers,market,team management, etc) to make the 1.0 a more enjoyable version :3 !!

(1 edit)

Can't wait

(1 edit) (+1)

I'm impatient for the next update to see what you put in ^^. Keep up the project, it has a future, you have to add many things and polish the game. Thank you for offering us this game totally free, there are people like me who cannot pay for everything, thank you !!!

Thank you giving it a try!! I'm super happy if you enjoyed it <3 To be honest I'm considering adding a cost for the 1.0 version at some point. It's getting way too big and intense to stay free forever I guess.

Nothing fancy (it's still a tiny indie game) but it will probably stay free if you already downloaded the game once ;)

Thanks again for playing it!!!

I hope it's free if you put a price on it :(

(+1)

Downloading... <3

(+1)

Version o.9 finally here. 

By the words of one of the best YouTubers alive. *Ahem*

Wooo! Yeah baby! That's what I've been waiting for. That's what it's all about. Wooooo!

OwO I really hope you'll enjoy it! I sold my soul to make it X'D 

(+1)

I bet you have my good man! Remember! This is only the beginning of a great venture! I wish you luck! Just... don't drink too much coffee.

(+1)

the funny thing is that i'm reading this comment while watching her on my phone

X'D Just found the video!

Yo wait. cr1tikal is a girl?

oh you meant cr1tikal? i thought you mean gawr gura because she always said things like that when she found something good in a game

Maybe she's a cr1tikal fan?

(+1)

Right, well I can't get past the tutorial because I can't pick up meat. No buttons are working except block, attack, movement, jumping and crouching...

(+1)

Game isnt working for me. Cant do anything

(+1)

This game currently feels really odd, which is understandable considering how early in development it is.
The main thing that confused me was the very sudden ending with a black screen telling me that I failed to survive for thirty minutes even though I was at full on everything and thought I was doing pretty well.
Maybe a bit more of a text based tutorial that explains the world and such as well as an endless mode since having the game on a set time limit really makes it difficult to fully get a grip on what you're doing in the first playthrough before the game abruptly ends.
It definitely seems to have promise though, especially the card game portion, although it's currently a bit difficult at first since you essentially have to win twice in order to win once and your own cards tend to "damage" you more than they do your opponent.
Definitely keeping my eye on this though, because it does seem to have a good ground for a really fun open world game.

(+1)

It may be because my notebook is 32bit, but the game does not install, if it is possible in the next update you could add the version for 32bit??

Thanks in advance!

(+1)

hit boxes have bean weird, wish i could go into third person

(+1)

this would be awsome online, to play with freinds

(+1)

I started the next version working on a multiplayer mode, but the amount of work is ridiculously high and it's way to complex, so sadly I had to abandon this feature UwU

(+5)

Just put it at the end of production. When you're happy with the finished result, you can come back to it and decide if it's worth the hassle. ^^ If not, nobody will notice. If so, you can focus exclusively on it knowing your game is complete!

This is purely heterosexual then?
I had gay written in my search, but it must have knocked that out.
If we were to be creating species, could you make it so that m/m could create new units/citisens, etc?

The progression alongside the base concept looks & sounds fantastic so far. So it could be a great game without that aspect to it, but it would be nice for one producer to finally bridge the gap & make it not so strictly m/f.

(1 edit) (+1)

I may add some magic skills to allow unit producing without sex restrictions UwU but I'll have to wait around Frebruary to work on this part of the game!

Thank you a lot for playing and for your feedback! <3

Thank you very much for the reply. I wouldn't want anything to get out of hand in terms of the effort needed... but the whole scenario where you've created a nice customisable game feels like it could fit something like M/M into it nicely. Or maybe we'll make some 'seahorse' like species situation in the future!

Cheers (:)=)

(+1)

Dang it...I really wanna know what happens at the end of the third day if you succeed in protecting the statue ;A; But for some reason it bugs out at some point before (or upon) meeting the enemies and I can't attack them (it swings but doesn't "contact"). If I have enough sticks on hand, I can place traps and kill them, but upon running out of sticks, the bug also doesn't allow me to chop down trees....
Also during the first night, my companion just suddenly died while sleeping? Not sure if it was she got attacked or what. Regardless, bed also bugged when you have a companion and sometimes you can't build anything after trying to sleep.
Lastly that I noticed ticking the tutorial before starting makes it so clicking any buttons doesn't do anything and you have to not have tutorial ticked to actually do anything.
Seems like a really neat little prototype for a game, nice concept. Still don't really understand the card game "sex" but oh well. Would be interesting to see how this turns out, but currently kinda barely playable and buggy as of 0.8.2

(+3)

I'll make this short.

Le game is very EPICO and runs suprisingly well on my Mac (which usually blows up when running these types of games). I love the style of it and all the systems implemented into it. I salute you for the amount of work you put into this.

(+1)

Also......possible Christmas update hint for your followers????????????

plz

Thank you that’s super kind! ^^ oki doki I’ll try to write a devlog about the last progress and the next big update UwU

(+1)

WHOOT!

(+3)

Got to thinking, and I'm sure you've considered this as well, but wouldn't the game be cool if you could indoctrinate some of the hostiles some how. A few ways I could see this working would be either finding "lost children" of said species, capturing them and breaking their will to fight you, or trade. The lost child option could be a matter of the child version. Of the other races being a super rare spawn in the wild, while the "capture and enslave" feature could be a matter of having a cage built to keep them locked up for x amount of time which would allow you to then knock out enemies instead of just killing them. However, the trade option (which I'm only coming up with as a third option) could have you trade basic goods between the desired tribe. This option could introduce the idea of specialized units, slowing you to have hunters, gatherers, or trailers while still having room for even more specialized members of your tribe. Marking two different members as "nanny" could cause the two (or more) to try to reproduce, while the cook could be the one that goes from each member ensuring that they have food. These are just some of the dozens of ideas I have, and if any of them sound like they would fit in your game than by all means use them. This is a game I am excited to see finished and if my ideas can help than please let me know... Side thought though, will this game have magic in any form?

Hello! Thank you for your amazing answer!

A few of your ideas are already plan for January/Fevruary, a period I'll spend working on the tribes and how to interact with them :3 I will not add any kind of slavery or torture, you'll be able to befriend them with small quests or just with sex UwU

sweet!

(+1)

So here's 2 issues I found: First I could only build the torch. Second, I was unable to discard the cards. Other than those 2, this is a great lay out for a game and hopefully you can turn this into a masterpiece.

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