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A member registered Oct 31, 2019 · View creator page →

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I left a message! Maybe someone will find it? I dunno.

Also, I'd like to say one thing, this game for some reason was extremely taxing on my GPU, maxing it out the whole time. My graphics card isn't the best thing in the world but it's also not the worst thing either. Anyone else having FPS problems?

Ooh! Nice game page!

To be completely honest, I was more inspired by the training missions in the base game of MGS1.
Just a bunch of really small levels that can easily be beaten in less than a minute once you figure out how to do it.

I want to get back to this game, but I have other stuff to attend to first.

Instead of just giving it to them, you could direct them to the itch pages so they can buy them.

That sounds really cool! Can't wait to see it!

I'll probably take you up on your offer again, but as usual, I want to make sure I'll be able to finish before I start making plans for music.

5 minutes? you had me enamoured for 25!

I guess I jumped the gun and got a bit defensive, however, I don't honestly think that itch doesn't have a single virus anywhere. People can upload any file they want, so they totally could upload a virus.

However, I've been kicking around on itch for just about 5 years now. I know that Itch isn't a minefield with a virus in every other download. As long as you're cautious about what you download, you should be fine.

Also, if you do encounter a virus, do the right thing and report it as such.

I'll also note, you told people to go and use a sandbox. The itch app does that by default. For the record, that is what I do most of the time, and I recommend it.

Windows Defender should never be used as a last line of defence, I agree, however that's only because any virus that gets off the ground has to be able to bypass it in the first place.

I use Malwarebytes. It is a very good option and is extremely effective at blocking malicious files. Also, Firefox should be noted. Firefox stops you from even opening a downloaded file if it thinks it's suspicious. I'll admit, Firefox isn't a good last line of defence, although it's better than nothing.

Malwarebytes, as far as I can tell, doesn't give a damn about what Windows Defender thinks is okay, since it has its own database. So that sneaky Windows Defender evader would've been obliterated.

Neither Malwarebytes nor Firefox have ever blocked a single thing from itch, although they have protected me in the past on other sites.

Also, your analogy of the anti-virus being like a jammed gun is a little unfair, I'd like to think of it as a lock. Stopping the average joe from breaking in and doing as they please.

A bad anti-virus is a bad lock.
A good anti-virus is a good lock.

Also just to end off, my goal wasn't to start an argument. I understand what I wrote was a little passive-aggressive, but I was just stating my experience, not necessarily trying to downplay yours. I apologise if it sounded that way.

I've downloaded literally hundreds of games off of itch and I've never encountered a single virus.

Unless you're deliberately downloading dozens of extremely shady .exe files with the sole aim of getting a virus, you're very unlikely to actually get one, and even then you're still unlikely to get one.

And even if you do get a virus, if you have a half-decent anti-virus, you'll be safe.

Hey! I wasn't expecting this game to be so hard, but I think that's part of why it's so fun! Played this for a while and never got that far, but with more practice I think I can make it!

The game's generally pretty good at telling you if your next move is gonna get you killed, although it doesn't warn you if that Pawn that you're about to blow apart is currently blocking a Bishop that is camping out in the corner. I mean, if I was more observant it wouldn't happen, but it'd be nice if the shields warned you about those potential deaths too.

Can't wait to see what direction you take this project in the future!

This game doesn't exist on steam anymore. It got taken down.

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Yeah, and you really have to do the anal thing in basically every level to continue :9 If you don't wanna play it, your loss lmao

Just beat it, lots of fun! It's hard, but once you figure out the best angle of approach it's not too bad!

Hey, I just noticed something else weird, I just played a game where the lines on the map would change each time I entered the map again.

Hey! This game is actually very fun! I do have a few things to say.

  • When there are a lot of enemies, the enemy on the far right of the screen has a small portion of their healthbar obscured, meaning it's not possible to always know if they have enough desire to go down now, or if I'll need to increase it a bit more.
  • It'd be nice to have a "Give up" button somewhere since I ran into a checkmate scenario in one of my runs. (I hadn't technically lost, but I couldn't win either.)
  • An option to fullscreen the game, or at least change the size of the window, the game is really small on my 4K monitor.

I know the game is all about managing how much Pleasure you have, but since there are some cards that hint at strategies that involve deliberately increasing your own desire which leads to runaway pleasure, it'd be nice if there was a way to minimize or negate the amount of pleasure you get from banging. Maybe a card, maybe an effect, maybe something like a rest spot on the map? Just a suggestion.

Yeah, not to mention there are a bunch of people that don't download games on Itch because they hit the download button and instantly see a pricetag and leave without noticing the "No thanks, just take me to the download" button above it.

Here's hoping they update the T.O.S!

I got 25257 before I got bored lmao

This game was fun, although it didn't seem to become any more difficult at all. I think it'd be fun if the attacks came more frequently the longer the game goes on, maybe even allowing them to fake out the player by biting at an area it thinks you might move to.

It'd make high score chasing much more fun.

I managed to get 301 points on my first run.

Hey, this game's really interesting, but I seem to have an issue with the game not saving properly.

The rocket booster, at least from what I can tell, doesn't save at all. I bought it, saved, exited the game and when I came back, it was gone.

I then tried it again, I bought it, saved, exited the game and indeed, yet again it was gone.

I haven't tested all of the other stuff, so could you look into it and double-check that all of the other stuff is saving properly?

Yeah! Most of that I already thought of but time constraints held me back a bit since it's a game jam game. The entire game was made in just over a week. (So some quality of life stuff didn't quite make the cut, unfortunately...)

Yeah, the combat really does need a tweak, however, I think I would rather add a mechanic that encourages combat instead of forcing players to fight. (Such as health drops)

Ah whoops, that is something I should've taken into consideration.
Yeah, the game was made for a 16:9 aspect ratio.
It also seems like I forgot to do some formatting to the drop shadow behind the Game over text.

This game does have a lot of flaws, but I learned a lot from it!

DM sent!

Oh hey! I'm making something! I have a few things to sort out, but I'll DM you on discord when I'm ready.

Hey, I know this game was released quite a while ago, but it's very good! It's a little on the easy side but that's not always a bad thing.

Hey! I remember playing this back when it was still in Daggan! Still as good as I remembered it! Can't wait to see you finish it!

Thanks to all participants and to everyone who rated submissions! Assuming everything goes to plan, we'll be back next year in August! I can't wait to see what you all come up with next year!

That's all valid criticism, I'll take that all into consideration when I make my next game.
Also, the boss music doesn't loop? I thought it did?
Just played it again it does loop. (I'll admit, there is a short blip between the loop, but after that, it's the boss music again.)
Maybe you encountered some rare bug, but I don't think my code would allow for the music track to revert back mid-run unless you really broke it.

Please rate everything fairly and without bias!

Lewdie Jam community · Created a new topic It has begun!

You have 30 days to make a lewd game! Get cracking!!! I can't wait to see what you all come up with!

You're able to make anything you like, not just video games!

Lewdie Jam community · Created a new topic Question Thread

Heya everyone! I'll respond to any questions posted here!

This is a bunch of fun!
Although I have one small request.
It'd be nice if we had the option to set Face Camera Direction (Left Shift) to be a toggleable action instead of having to hold it all the time.
Since I'm basically always holding it, and some weapons require it to be useful.

Hot damn this game is cute!

An interesting experimental game! I'd love to see what you make of this!

Oh also, it seems like every once in a while when I start the generator, I'll need to refresh the page to get it to work. Everything but the cat appears. (nooooo!~)

I have a silly name for a cat.


Name a cat Dog.

Heya! I've been playing for a bit and this is my current best time!

Still wanting to improve though. I see some people here who can beat this quite a bit faster. I want to see if sub 5 minutes is possible!