Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Elgar 2D RPG - for portfolio

This project is building a small RPGMaker like engine inside Unity. · By Valcombird

Patch 0.02 Locked

A topic by Valcombird created Jun 29, 2017 Views: 279
This topic was locked by Valcombird Dec 10, 2017
Viewing posts 1 to 2
(1 edit) (-100)

Opening

Changed some of the opening to better reflect what stages in development that this is in

Quests

  • Only two quests fully implemented, working on that but testing takes time
  • Quests half(?) implemented. Please report any bugs. The first quest is given by the village elder.
  • Currently only two types of objectives for quests
  • Kill certain number of NPCs
  • Speaking to a set of people
  • Certain quests are required to unlock the shops

Dialogue

  • Working dialogue, hoping to be expanded soon.
  • Currently implemented dialogue:
  • Options
  • “Notes”
  • NPC and Player side dialogue

Pause Menu

  • Quests button is now clicked
  • Upon clicking the button it will pull up all of your quests (Completed and Active)
  • They are color coded (or should be) to better reflect what is completed and what is not (Yellow is started, green is completed)
  • Upon clicking a quest a description is brought up of all the details and past details

Quality of Life

Combat UI

Forgot to mention in Patch 1.1, the UI was changed so party's HP and names were always visible no matter what menu was up

Pause Menu

Made the Use Spell menu have mouse hovers so it is easier to use with a mouse


View full notes here: https://valcombird.itch.io/pro...


Thanks,

Val

locked this topic