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Lifetime + Duration

A topic by AlterHowdegen created Sep 26, 2020 Views: 311 Replies: 4
Viewing posts 1 to 3

Not sure if this is a bug or I am misunderstanding:

Added emitter with duration 1 and lifetime 3 (default), all good. When unchecking repeat and changing the duration to say 5 seconds, the emitter will still stop after 3 seconds. Any duration longer than lifetime will be ignored. Is this by design? If so, how can I build an emitter that is emitting longer than its particles' lifetime?

Cheers and keep up the good work!

Developer

Sorry for the delayed response, sometimes I don't get notifications for new forum posts.

That's definitely a bug I somehow over looked. I've just tested a fix for it that seems to work, but as I'm so busy with my main game project I haven't really had the chance to extensively check that it hasn't broken something else by fixing it, so I don't really want to publish it formally at the moment. In the mean time I can provide you with this custom build if you're interested? Are you on win/mac/linux?

Also not getting the notifications, so excuse my late response as well :)
Yeah, I'd gladly utilize that build! I'm on Windows.

Developer

Okay cool, I'll get that sorted soon. Do you have an email I can send the link to once it's ready?

I sent you a DM on Twitter, thanks a lot :)