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And a lot of changes to the Code, Music playback routine was re-written and now plays music 100% perfect and uses a lot less CPU time and olso will be able to load Music with different memory locations ready for Future Games, Made a new Diagonal BackGround Chars Scoller routine that also uses less CPU Time and some other code changes some just to optimize the over all speed and some to fix minor problems like the 5th Power up was only detecting its every 2nd bullet hit, it now works as it should every bullet hit gets detected, So overall the Game is Smoother then before, and all thanks to testing and running on a Real C64.