The impregnation mechanic has been a lot of fun to play with so far. The little graphic that appears and the dialog acknowledging it are small details that really add a lot to a scene whenever they happen.
As good as it already is, it's going to be all the more fun when those naughty consequences are added. Since that is likely going to be a fair bit further on in the development of the game, I thought it would be fun to come up with a couple ideas for how they might work in the meantime.
The most practical way that I could think of to make it work would be to have a pregnant version of the enemy replace them the next time you would encounter them. Doing it this way would allow most of the work done on the regular version of the enemy to simply be copy pasted, but of course changes would need to be made to the art and dialog.
I think that would work well enough for most enemies, but it would also leave the door open to make a few enemies behave differently when pregnant. For example, maybe an enemy who was initially very hostile would instead no longer want to fight and ask you to stroke their pregnant belly for a while. Maybe the enemy is pissed off that they got pregnant and they behave more aggressively because they want revenge. There's an endless number of ways you could go with it.
