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Strive: Conquest

A successor to first Strive For Power game, currently at alpha stage · By Strive4Power

Mod: Garden's More Race-locked Class

A topic by LusterGarden created 39 days ago Views: 1,493 Replies: 5
Viewing posts 1 to 6
(2 edits) (+1)

Added 20 (+1) new classes for each race that does not already have unique class.


Maverik asked to me to make a post here.

Go download at me page.

 https://lustergarden.itch.io/strive-conquest-mod-garden-more-race-locked-class

(+1)

New update

version: Alpha_1.2

- Fix EFFECTNAME_GRD_DEATH_OMEN having wrong key in garden_tr.

- Wild hunt is now considered stealth casting skill.

- Experimental Fix to Barghest's Mark effect not procing when slain by Barghest but not as target of the AoE attack.

- Phaghocytosis MP on kill now scale with 15% of target Max HP instead. Since all enemy have 40 MP and will likely be removed in the future.

- Phaghocte and Linebreaker class requirement now accept both Knight and Shield Bearer.

- Linebreaker's unique skill: Linecrushing Charge nerf. The second part of the skill now deal 65% of ATK damage instead of 75%.

- Prey reversal range is now weapon instead of melee.

(+1)

Welp.... Exousia is now Deprecated

Thank you for the mod!

New update

version: Alpha_1.3

- Make trap related skill work with the new rework trap

- Exousia is now Deprecated

New update

version: Alpha_1.3.1

- Fix Rat class unlock requirement problem

- Kitsune ceremony now affect fishing