
Hi everyone :3!!!
The update is here :3! Lemme share what's in this update:
1. Random Encounters are reworked! You will now battle against one of 11 beautiful mons! No more random enemies with a Pokéball sticker :3 Just a reminder that they'll have 7 sprites, one every 25 levels.
2. All 6 companion mon images are reworked! They now have 16 images (not 17 like I said in the previous devlog post.... I miscalculated... oops). There's one image every 10 levels, and their max level is lv150 too!
3. Updated the introduction story! Hope you like it!
Unfortunately I couldn't write the Rapidash and Tauros stories yet, but all of their story images are implemented. Hopefully these images give you enough of a glimpse of what I'm cooking :333
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Next update: v0.0.6.2
I'll update the Game and Combat UI (so it won't feel like vanilla Twine anymore). If you have any design ideas, please let me know too :3! I'll properly credit you.
Speaking of combat, I'll simplify the combat stats too. For example, I'll remove SP ATK in favor of elemental DMGs, and the body physical combat stats will be combined into one stat during combat to simplify things.
Update the tutorial and intro sections with Eevee too (I'll use Eevee as the default mon during the tutorial).
Adding Jolteon and Flareon as companion mons (I hope I can do it :3!).
Finish the Rapidash and Tauros stories.
There's a lot planned here, so I might postpone Jolteon and Flareon to the next patch if needed. I'll release the Estimated Time once I have enough resources to make an estimation! I'm guessing May to June 2026 (please don't trust my time estimations :P).
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Oki, now for my own parts:
We're almost 1.5 years old now :3! Even though it's been a bit challenging balancing work, game dev, and chatting/sharing my practice and testing images on Discord, I'm having a lot a lot of fun!
Lemme share what my agenda has been since the last patch update :3!
Dec — I spent around 2–3 weeks on game dev, generating sample txt2img images for the random encounters and companion mons (roughly 1000 images were generated across 11 + 6 mons). I also released the teaser for 0.0.6.1 on Christmas.
Jan — I took roughly 2 weeks off during Christmas and New Year, then started generating the remaining Rapidash and Tauros story images.
Feb — No rest for me >:3 Refining the random encounter and companion mon images, working on the Arceus intro story, and coding in the moves.
Mar — Still coding in the random encounter moves and other JavaScript stuffs, and then I released the patch :3!
For v0.0.6.2, I'll try to slow down my pace a bit, since some of my Discord members mentioned concerns about my never-ending development progress. I'll touch grass and take more necessary breaks here and there :3
That's all :3!!! Thank you!!! Oh yeah if there are any bugs or suggestions, please let me know :3
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(As of Mar 2026) Random Encounter suggested mons: (I should sort these in alphabet order >:3)
Poochyena, Mightyena, Litten, Incineroar, Wooloo, Mienshao, Quaquaval, Salazzle, Liepard, the Lycanroc series, Tyranitar, the Typhlosion series, Salamence, Flygon, Mawile, the Ninetales series, the Vulpix series, Gyarados, Houndoom, Bayleef, Meganium, Gardevoir, Aggron, Salazzle, Primarina, Garchomp, Salamence, Muscle Eevee, Volup Charizard, Breast Expansion Rattata
