Feel free to use my assets/scripts/maps however you wish. (there are thousands of assets - more added every week)
I've recently made many more doors, windows, 3D models, skyboxes, weapons and enemy sprites, fsm, scripts etc (see video links) since but I've just updated the asset pack to the latest version, if anyone is interested (22/Jun2025).
The current scripts include a working elevator, swimming underwater, a coded/puzzle door, event-based sound nodes and animated HUDs.
I made several FSM's for enemies and decorations, animated fish, animated vegetation, transparent (dithered) windows) etc .
I have 2 maps included to demo the assets. 1 is a simple tower-block with everything in one place. 2 is a more complex WIP game-map.
Enemies include 2D Robots, humans, giant insects, animals, mechs, Hundreds of weapons, exploding barrels, breaking glass windows etc. (Literally thousands of hours of work).
I'm currently working on a project to convert "google streetview" into default 3D cube assets (building facades), for efpse/ezgb, made with sketchup, to make roofing and realistic buildings very quick and simple. I have around 250 low-poly building-fronts so far. I can add them as a pack if people want them (see video for quick demo).
Nice one Clark. This is a dream come true.
asset downloads: https://forum.pixelwolf.net/forum/showthread.php?tid=9&pid=32#pid32
asset videos: https://www.dailymotion.com/petergtinsley