So i was working on some bags today, to see how they looked i put them together in the sprite software. I wasnt mad at how they turned out and it dont seem like programming them (picking up / dropping them) wont be hard at all after the armor / helm and gear stand. I'll put some screenshots of the mock up.
that is the biggest bag with the machine gun equipped. (i put in the other two guns yesterday and got them working as well. I'll post some pics of them at the end.) I wasnt sure if i wanted the gun between the player and the bag sprite but i figured if i can get this much done then i could change our depths later.

I have three bags, the sack, the bookbag, and the metal hulk bag. I haven't desided yet on ther slots since right now there isnt much cause for the bag. I added some pests that spawn in the high garbage areas, and they drop meat and bones etc that you can throw in the garbage composter, maybe i can stack them up in a bag for quests or something. later there will be use for it but for now there isnt much >,>
(ill post some pictures of the enemies next.)
So i wanted a pest type of minigame / problem on the stations, so i created a rat, snake, and a roach type enemy with there own loot items. meat (raw / cooked), two different types of small bones.

There is only a small chance of them spawning and later when i get the quest system and dialog system connected it will trigger a quest to kill them.


the weapons right now dont require ammo, but they will soon. I wanted a system that you would have to have weapon magazines, load the magazines manually some how, then you could also store this ammo / magazines in your bag, and we will have it later.


Other then working on a character creation screen

It looks kinda rough right now but its coming along, there will be three different hair styles to begin with in three different colors. on release of the beta the azurin will be unlockable and playable but ive been planning on some other races as well.

up until now, ive been developing the station. I'm getting close to being done with it and i can finally start working on space, im not sure what ship sprites im going to use, i know i was thinking about using dkproductions's ships however the style and coloring dont go that well. I'm not sure if ive shown this or not but here is a look for yourself.

I'll be using them until i make my own since there are sooo many and his ships look great i just wish they fit my games style a little better. Anyways, thats what ive been working on. progress is slow going :D but its going.
EDIT: I've also been working on getting the npc's as well. the character creation is part of that.

soooooooo many hairs, i wanted beards as well as makeups, imma guy and couldnt get the make up to look quite right though..... i wont show that until i get something that works. working on all this at once and i haven't even begun working on the sound..... I dred that part......

