#1 Servants should get experience when farming in base, max level = Keeper level
Otherwise only the "guardian(s)" get enough exp to keep up
#2 rework trap dodging, at a point they dodge 100% maybe set a lower max %
#3 having to select each slave/servant to talk each day is too much time consuming, especially above 10 servants. Maybe add something like a sculpture or an altar to raise relationship in court/throne room
#4 add a discard card to combat UI
It's annoying having a full hand of cards that require another skill like rev up, must cry or must bleed and not getting cards because of that.
Otherwise I think you are doing an amazing job with this game!
