it takes a very long time to get to a shop, it would be much better if it appeared after every wave because the gameplay becomes very tedious after just a couple waves. the player is also very agile, making it very easy to simply avoid and not interact with the enemies.
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Devil's Guard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #2 | 3.769 | 3.769 |
| Audio | #3 | 3.846 | 3.846 |
| Gameplay | #4 | 3.231 | 3.231 |
| Overall Enjoyment | #4 | 3.308 | 3.308 |
| Overall | #5 | 3.269 | 3.269 |
| Creativity | #9 | 3.077 | 3.077 |
| Use of Theme | #16 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


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