when i end the first map on the game i made, it doesnt teleport me to the second one, instead, it does teleport me to an void like zone

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just solved this on my project
1) makes sure its written like this "player teleport 3 0 0 1
2) it appears that the cords are the tiles FROM the trigger/terminal, so for my case i want my player to just "teleport" 3 tiles on the X axis, that being said gotta use the trigger/terminal point like a graph, down and left are negative values and right and up are positive values
let me know if this helped or maybe my project is just bugged
This happens to me when I use the exit modifier. Any update on the issue?
--Solution--
Use a terminal or trigger with a script attached to it:
1. Create a script and name it something like TeleportMapNext.script
2. write a simple command: map next
3. Attach it to the terminal or trigger
4. Place the terminal or tigger on the map
5. Test
6. Celebrate