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Infinite Hype Exploit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3157 | 2.944 | 4.333 |
| Narrative | #5405 | 2.038 | 3.000 |
| Creativity | #5625 | 2.831 | 4.167 |
| Enjoyment | #6005 | 2.378 | 3.500 |
| Artwork | #7505 | 2.038 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a DJ making a track on the fly using pre-made loops
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Comments
I feel like I might have missed something in the drag and drop because I saw there were two different colours in some samples but I was only ever getting one colour with each. I feel like if you keep going it would be cool to have more samples to mess around with, or a longer queue, because while it was fun, I ended up getting the same 7 or 8 mixes over and over and would sometimes just have 3 sirens in my queue.
Really fun way to play on the theme though and everything fits together sonically really really well. Glad this ended up in my queue and I hope you keep working on it.
Thanks for playing! I'd definitely want to add more content and more ways to mess with the mix going forward.
Very nice. Very good music. The npc's did not like my vibe but i did! ;) How did you made the drag and drop system anyway?
Godot's UI nodes have built in functions for drag and drop. just gotta send the song resource data between them before instantiating the loop scene with its properties.