Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Asset Usage

A topic by Chris the Awkward Elf created Aug 01, 2025 Views: 115 Replies: 2
Viewing posts 1 to 2
(1 edit)

Hi!

I just want to make sure about something concerning the asset usage (I am mostly referring to sound effects). Is it okay if we use open source assets from places like Pixabay or OpenGameArt? I will, of course, reference whoever's assets I use, I just want to make sure. 

I also just want to ask whether we can use the #TeamWater logo in our game as a reference to the cause, or is this not allowed?

Thank you!

Host

Any assets you have the rights to use (by creating them yourself or licensing them) are fine.

I was unable to find any specific legal/licensing on using the #TeamWater logo (from the larger campaign) but they literally distributed the materials in a press kit so they're actively encouraging use of it.

TeamWater Press Kit:  https://drive.google.com/drive/folders/1w4yhwbUFKXeJMQscP_a4R4gs3kNM-KZw

Thank You!