YES! That's the only one to know of height. And my other ideas didn't work well (That being heading past the edge of the map. Which is still floor. And heading high up past the edge. Which is basically the same. Only thing i did notice while testing that is the map stops rendering a certain distance away. And the other thing I tried was changing from one object to another mid air. Was able to do it, but sending a record of it is the issue there, plus it isn't really better in height)