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Kitchen Cookdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Enjoyment | #3 | 3.786 | 3.786 |
| Gameplay | #3 | 3.500 | 3.500 |
| Overall | #3 | 3.583 | 3.583 |
| Use of Theme | #4 | 3.643 | 3.643 |
| Audio | #5 | 3.286 | 3.286 |
| Visuals | #5 | 3.571 | 3.571 |
| Creativity | #6 | 3.714 | 3.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
okay now this was rad. kind of had a super meat boy or fancy pants vibe, i really dug it great work!
Love it, really addicting like whisky. love how the chef moves with the animation really goofy and fun. Could be better env, like kitchen or something but overall 10/10 HTML5 game i have ever seen. a lot of potention.
Well Good thing I plan on working on it after the jam still ^^
i really like the visuals on this one and the incorporation of the theme. my only question is why would you not just use the weapon specials all the time? it seems to me like theres no real consequence or resource for using them, so i just basically held down the l key once i figured that out. solid game though, i love the cooking theming, i almost used it myself.
This is a great game! The movements are snappy, the controls are responsive, the music is energetic, and each weapons has different playstyle! Good job with this game, I had fun playing it.
THIS IS AWESOME! The music actually slaps. Each weapon feels unique, and there's actual strategizing with these. The enemy design is super wacky and fun, I also LOVE the fact that the buttons are named as if you were in a restaurant asking for food/cooking. The visuals are great, and the game is super polished. Very creative concept and theme use, by the way.
My one complaint is that sometimes the enemy collisions are bit off and make the game a bit hard. Other than that, awesome work!
why did it make me say nice twice
nice
nice