I though getting back to 3d is fun. It is not. I present to you the most ugly 3d game ever created in a jam:

Haha, I like yours Arda! I didn't like the inferno/hell optics and changed. The story right now is the following:
You are trapped inside a corrupt computer program. You need to shoot down bugs and shoot down anything else (corrupt code) - so you can essentially shoot down the entire endless level making it harder and harder. Had worse ideas!

Wow the voxel destruction looks really dope nice job dude. I'am working on a turn based action that is controlled by the items you collect in a runner. Sounds weird to be honest but I kinda wanted to see if I could handle a absurd mix.
Assets are in production don't mind the weird looking texts and empty backgrounds.
If anyone wants to test the current build and provide input/feedback:
https://misterg-gamedev.itch.io/infinitehorizonsjam-infernovoxeldestructionrunne...